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<blockquote data-quote="smiteworks" data-source="post: 7667960" data-attributes="member: 87795"><p>Maps can be re-used, and you can even set it to re-use story entries to some degree. Many other features are slightly different between the two systems though. For instance, NPC records look substantially different between different rulesets - with the exception of 3.5E and Pathfinder. That means that if you were to build a bunch of content and then use the /export command to make those into a reusable module, it would only be recognized in other campaigns using the same ruleset. If you restricted your export selection to only include images and stories, you could edit the .mod file that was created and change the definition.xml file inside it to set it as <ruleset>Any</ruleset> instead of <ruleset>5E</ruleset>. We do this with several of the map packs from 0One Games. In those cases we created place-holders for each of the locations on the maps that you can edit inside your campaign to fill in what is in each room. This allows you to fill it in differently for each campaign that you use it in, and it doesn't matter what the ruleset is.</p></blockquote><p></p>
[QUOTE="smiteworks, post: 7667960, member: 87795"] Maps can be re-used, and you can even set it to re-use story entries to some degree. Many other features are slightly different between the two systems though. For instance, NPC records look substantially different between different rulesets - with the exception of 3.5E and Pathfinder. That means that if you were to build a bunch of content and then use the /export command to make those into a reusable module, it would only be recognized in other campaigns using the same ruleset. If you restricted your export selection to only include images and stories, you could edit the .mod file that was created and change the definition.xml file inside it to set it as <ruleset>Any</ruleset> instead of <ruleset>5E</ruleset>. We do this with several of the map packs from 0One Games. In those cases we created place-holders for each of the locations on the maps that you can edit inside your campaign to fill in what is in each room. This allows you to fill it in differently for each campaign that you use it in, and it doesn't matter what the ruleset is. [/QUOTE]
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