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Fantasy Hero
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<blockquote data-quote="WayneLigon" data-source="post: 1180578" data-attributes="member: 3649"><p>I did a lot of Fantasy Hero back in the day. I decided not to pick up the current version until I'm in a long-running FH game again. </p><p> </p><p>Well, in many ways HERO winds up with the same problem. You're doing characters (almost always) on the Heroic scale of things, instead of the superheroic. Which means there are, really, only about five stats most people wind up with: 10, 13, 15, 18 and 20. </p><p> </p><p>Armor and weapons of course are very customizable. </p><p> </p><p>Spells are even more customizable. If you want to save your sanity, you'll look at the Grimoire that just came out. I'm assuming it has tons of spells like the same version of the older edition did... but it still wasn't what I was looking for. I required something fairly unique, so I still wound up making all the spells by hand. All. Of. Them. It's a daunting task depending on the type of magic you want. </p><p> </p><p>On the other hand, FH probably scales better in some ways. Since you're building the characters (and usually the NPCs) by hand, it can be as low magic or high magic as you want.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 1180578, member: 3649"] I did a lot of Fantasy Hero back in the day. I decided not to pick up the current version until I'm in a long-running FH game again. Well, in many ways HERO winds up with the same problem. You're doing characters (almost always) on the Heroic scale of things, instead of the superheroic. Which means there are, really, only about five stats most people wind up with: 10, 13, 15, 18 and 20. Armor and weapons of course are very customizable. Spells are even more customizable. If you want to save your sanity, you'll look at the Grimoire that just came out. I'm assuming it has tons of spells like the same version of the older edition did... but it still wasn't what I was looking for. I required something fairly unique, so I still wound up making all the spells by hand. All. Of. Them. It's a daunting task depending on the type of magic you want. On the other hand, FH probably scales better in some ways. Since you're building the characters (and usually the NPCs) by hand, it can be as low magic or high magic as you want. [/QUOTE]
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