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Fantasy Hero
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<blockquote data-quote="The Souljourner" data-source="post: 1181237" data-attributes="member: 1622"><p>Yup, I've had Champions (4th edition) for a long time, and recently (a few months ago) got 5th edition.</p><p></p><p></p><p></p><p>Well, basically having to build an entire RPG out of the hero rules is the problem. Having to determine if a longsword should do 1d6 killing or 5d6 killing. How about a greatsword? A dagger? </p><p></p><p>The down and dirty basics are what I didn't want to have to create. Sure, you can take the Hero System rules and run a fantasy campaign with them, but if you don't have any guidelines, one guy's "greatsword" will do 2d6 and another guy's will do 6d6.</p><p></p><p>I don't mind setting up a magic system of some sort, or even a couple... I just don't want to have to make up every single crappy generic monster from scratch.</p><p></p><p>Sounds like with the Bestiary and Grimoire, I'll get a lot of what I don't want to have to build from scratch.</p><p></p><p>Question - is endurance really used in FH? That was one of the things I always felt was a pain about non-superhero games using Hero rules... you have to keep track of so much stuff, even when all you're doing is moving and attacking.</p><p></p><p>And BTW, for a mostly D20 board, I got a lot of good answers. I guess I probably would have gotten a lot more answers off a Hero board, but they would primarily hero players, and since I'm primarily a D&D player, I think I got more honest answers here.</p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 1181237, member: 1622"] Yup, I've had Champions (4th edition) for a long time, and recently (a few months ago) got 5th edition. Well, basically having to build an entire RPG out of the hero rules is the problem. Having to determine if a longsword should do 1d6 killing or 5d6 killing. How about a greatsword? A dagger? The down and dirty basics are what I didn't want to have to create. Sure, you can take the Hero System rules and run a fantasy campaign with them, but if you don't have any guidelines, one guy's "greatsword" will do 2d6 and another guy's will do 6d6. I don't mind setting up a magic system of some sort, or even a couple... I just don't want to have to make up every single crappy generic monster from scratch. Sounds like with the Bestiary and Grimoire, I'll get a lot of what I don't want to have to build from scratch. Question - is endurance really used in FH? That was one of the things I always felt was a pain about non-superhero games using Hero rules... you have to keep track of so much stuff, even when all you're doing is moving and attacking. And BTW, for a mostly D20 board, I got a lot of good answers. I guess I probably would have gotten a lot more answers off a Hero board, but they would primarily hero players, and since I'm primarily a D&D player, I think I got more honest answers here. -The Souljourner [/QUOTE]
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