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Fantasy Races vs Sci Fi Species. Different or not?
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<blockquote data-quote="Voadam" data-source="post: 8458813" data-attributes="member: 2209"><p>I don't agree.</p><p></p><p>The 1e MM started off with high elves, wood elves, and gray elves which was mirroring Tolkien cultures, not to create PC splat options. Gygax added in Sea and Drow elves as NPC monster options then Valley and Wild elves as more specific NPC culture options. It wasn't until Unearthed Arcana that most such NPC cultures became PC options and the differences (except for underdark Drow) were not often that different so mechanical splat does not seem apt. Mostly it was a +1 to int for gray elves or wood elves getting a +1 strength and a little tinkering with class limits. Greenwood adapted them for the Forgotten Realms with different names, and Dragonlance came up with multiple distinct culture or political versions of elves with Qualinesti versus Silvanesti versus Kagonesti plus the two types of sea elves. This was in large part to support story culture reasons as opposed to player splat options.</p><p></p><p>2e was pretty straightforward in saying elves were elves mechanically and reducing the mechanical differences for PC options to the point of taking away drow powers from PC drow.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8458813, member: 2209"] I don't agree. The 1e MM started off with high elves, wood elves, and gray elves which was mirroring Tolkien cultures, not to create PC splat options. Gygax added in Sea and Drow elves as NPC monster options then Valley and Wild elves as more specific NPC culture options. It wasn't until Unearthed Arcana that most such NPC cultures became PC options and the differences (except for underdark Drow) were not often that different so mechanical splat does not seem apt. Mostly it was a +1 to int for gray elves or wood elves getting a +1 strength and a little tinkering with class limits. Greenwood adapted them for the Forgotten Realms with different names, and Dragonlance came up with multiple distinct culture or political versions of elves with Qualinesti versus Silvanesti versus Kagonesti plus the two types of sea elves. This was in large part to support story culture reasons as opposed to player splat options. 2e was pretty straightforward in saying elves were elves mechanically and reducing the mechanical differences for PC options to the point of taking away drow powers from PC drow. [/QUOTE]
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