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<blockquote data-quote="Herobizkit" data-source="post: 4002993" data-attributes="member: 36150"><p>IMC, I tried to create a team game that I never got to try. I copied a rough analogue of <a href="http://en.wikipedia.org/wiki/Blitzball" target="_blank">Blitzball</a> from Final Fantasy X, but added the following:</p><p></p><p>- the game's origins came from desert-dwelling lizardmen, who are Large humanoids (with DR) and a standard PC race.</p><p>- The game is played with a razor-sharp Chakram instead of a ball. The act of catching the disk itself can damage you, and that's the point.</p><p>- The game has five players to a team; two forwards, two defense, and one "goalie". The idea is to give the disk to one of the forwards, who in turn, tries to get close enough to the goal to fling it past the goalie and get a point.</p><p>- The goalie (usually) has Deflect Missiles as a bonus feat; it's the easiest way I came up with to resolve shots on goal.</p><p>- The defense are mounted on (giant mount of choice), with lances/spears.</p><p>- Only the forwards are permitted to carry and score with the disk.</p><p>- Play is stopped only when:</p><p>a) the disk is out of bounds;</p><p>b) there has been no shot on goal after 5 rounds, in which case, game resumes play with disk in opponent's control;</p><p>c) a player is killed (but only after a goal or a blocked shot on goal occurs, kinda like a delayed penalty in hockey)</p><p>d) the game time expires (60 rounds, or to a score of 10, whichever comes first)</p><p></p><p>I never got to try it in-game... I think I made it too complicated for a one-time thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Herobizkit, post: 4002993, member: 36150"] IMC, I tried to create a team game that I never got to try. I copied a rough analogue of [URL=http://en.wikipedia.org/wiki/Blitzball]Blitzball[/URL] from Final Fantasy X, but added the following: - the game's origins came from desert-dwelling lizardmen, who are Large humanoids (with DR) and a standard PC race. - The game is played with a razor-sharp Chakram instead of a ball. The act of catching the disk itself can damage you, and that's the point. - The game has five players to a team; two forwards, two defense, and one "goalie". The idea is to give the disk to one of the forwards, who in turn, tries to get close enough to the goal to fling it past the goalie and get a point. - The goalie (usually) has Deflect Missiles as a bonus feat; it's the easiest way I came up with to resolve shots on goal. - The defense are mounted on (giant mount of choice), with lances/spears. - Only the forwards are permitted to carry and score with the disk. - Play is stopped only when: a) the disk is out of bounds; b) there has been no shot on goal after 5 rounds, in which case, game resumes play with disk in opponent's control; c) a player is killed (but only after a goal or a blocked shot on goal occurs, kinda like a delayed penalty in hockey) d) the game time expires (60 rounds, or to a score of 10, whichever comes first) I never got to try it in-game... I think I made it too complicated for a one-time thing. :) [/QUOTE]
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