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Fantasy Technology (Beyond Guns & Golems)
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<blockquote data-quote="[OMENRPG]Ben" data-source="post: 5667240" data-attributes="member: 6677983"><p>Truly magic firearms, in a way more often thought of as wands or rods, can really up the magic/technology ante. A ranger with a scoped rifle that shoots pure energy? That's pretty cool, pretty magic, and pretty "tech."</p><p></p><p>But, some of the things that I've used in my games or seen in others:</p><p></p><p>-Transportation: ships, trains, cars, planes/airships, submarines, "walkers" such as large machines that can scale cliffs or large buildigns, or descend down into subterranean depths. Also, purely magical mounts, or mounts that have been created with magical technology, similar to the golem idea though. Escalators, elevators, subways, rooms with "gravity" on the walls and ceiling.</p><p></p><p>-Weaponry: portable spell "grenades," instantaneous walls for cover, cannon/artillery, small artifices that will quickly devour/destroy anything in their path, anti-damage guns/spells (revert an object to its previous state), all sorts of gravity manipulation weapons, negative energy guns/grenades/cannon, </p><p></p><p>-Utility: warehouses that shrink all internal items to improve space efficiency, the equivalent of computers, holograms, projectors for information, magical libraries contained within a single small chip/disc/orb, towers that oversee the entirety of the utility of a city/region such as water allocation, food growth, energy consumption, and safety, magical equivalent of satellites (don't require the use of scrying to be able to use) to monitor battlegrounds/cities, construction/deconstruction equipment, base-element decombiners (devices that will very effectively recycle junk or a broken object down into its base components/elements), magical power generators that will create non-magical energy (such as electricity) in order to power lights/vehicles in a city, mills, automated bridges, aqueducts, and hostility detectors to alert authorities to violence.</p><p></p><p>-General use: thousands of general uses including most modern small appliances (toasters, ovens, vacuums, fans) and generators for hot water etc etc. </p><p></p><p>In one of my long-lasting campaigns the history of the world described that the original progenitor race had nearly mastered technology/magic, and that they blended nearly entirely. Over millennia, much of their technology had been destroyed or squandered, but what was left was heavily coveted and sought after. The technology was most commonly represented by small orbs of a liquid metal (often similar to quicksilver) that could be converted into a host of items at the imagination of the item's wielder; weapons, tools, magic items, information storage, or healing ability. The party used it most commonly to store information, and the item would "melt" into their body and combine with the magic of their spirit, able to download or upload memories or information. Certain magic/tech items were turned on with a form of ignition with these items. </p><p></p><p>Tl;dr: everything technological today could be explained with magic.</p></blockquote><p></p>
[QUOTE="[OMENRPG]Ben, post: 5667240, member: 6677983"] Truly magic firearms, in a way more often thought of as wands or rods, can really up the magic/technology ante. A ranger with a scoped rifle that shoots pure energy? That's pretty cool, pretty magic, and pretty "tech." But, some of the things that I've used in my games or seen in others: -Transportation: ships, trains, cars, planes/airships, submarines, "walkers" such as large machines that can scale cliffs or large buildigns, or descend down into subterranean depths. Also, purely magical mounts, or mounts that have been created with magical technology, similar to the golem idea though. Escalators, elevators, subways, rooms with "gravity" on the walls and ceiling. -Weaponry: portable spell "grenades," instantaneous walls for cover, cannon/artillery, small artifices that will quickly devour/destroy anything in their path, anti-damage guns/spells (revert an object to its previous state), all sorts of gravity manipulation weapons, negative energy guns/grenades/cannon, -Utility: warehouses that shrink all internal items to improve space efficiency, the equivalent of computers, holograms, projectors for information, magical libraries contained within a single small chip/disc/orb, towers that oversee the entirety of the utility of a city/region such as water allocation, food growth, energy consumption, and safety, magical equivalent of satellites (don't require the use of scrying to be able to use) to monitor battlegrounds/cities, construction/deconstruction equipment, base-element decombiners (devices that will very effectively recycle junk or a broken object down into its base components/elements), magical power generators that will create non-magical energy (such as electricity) in order to power lights/vehicles in a city, mills, automated bridges, aqueducts, and hostility detectors to alert authorities to violence. -General use: thousands of general uses including most modern small appliances (toasters, ovens, vacuums, fans) and generators for hot water etc etc. In one of my long-lasting campaigns the history of the world described that the original progenitor race had nearly mastered technology/magic, and that they blended nearly entirely. Over millennia, much of their technology had been destroyed or squandered, but what was left was heavily coveted and sought after. The technology was most commonly represented by small orbs of a liquid metal (often similar to quicksilver) that could be converted into a host of items at the imagination of the item's wielder; weapons, tools, magic items, information storage, or healing ability. The party used it most commonly to store information, and the item would "melt" into their body and combine with the magic of their spirit, able to download or upload memories or information. Certain magic/tech items were turned on with a form of ignition with these items. Tl;dr: everything technological today could be explained with magic. [/QUOTE]
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