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<blockquote data-quote="Madeiner" data-source="post: 5667930" data-attributes="member: 61624"><p>My current campaign is low-magic, high magitech.</p><p></p><p>Most magitech uses earth crystals as a base. These grow from the ground, can be extracted and used as a battery. When put in the ground again, in a few days it will be recharged.</p><p></p><p>- Cars use these crystals as electricty. You have 1 crystal in the engine that can easily be unmounted. You bring another 3 in the cargo hold. Every night, when you stop, you put all spare crystals in the ground. Every day you change the active crystal and recharge the others, giving basically infinite fuel. Each crystal is about 1 meter length.</p><p></p><p>- Arcane radios. They incorporate a small crystal that can connect to other radio and trasmit sound. Each radio has 255 available "frequencies"; you can set the frequency with a colored knob. Each color in the spectrum is a frequency.</p><p>NPCs have come out with a way to perform some basic criptography with the radios. They have a predefined "patterns" of colors that they follow, and change the current frequency every 6 seconds. The receiver needs to know which is the next frequency to change to.</p><p></p><p>- Arcane communication towers: There are a few scattered in the Federation territory. They are basically giant radios that can trasmit messages up to 100 miles away, using Lay lines currents. The government uses these to trasmit messages to long distances almost instantaneosly. (The message still has to be trasmitted from tower to tower until reaching the intended destination). People can use the tower aswell, but the wait is usually at least a week, and the price is steep.</p><p></p><p>- Force crossbow. See Van Helsing repeatin crossbow, but powered with a Force materia.</p><p></p><p>- Arcane sails. Modern airships use ethereal sails which catch the "arcane winds" rather than normal winds. Traveling along lay lines results in greater speeds as the currents are stronger. </p><p></p><p>- The main city, Midgar, has an arcane train running inside the walls. A giant crystal is mounted on the train. In case of emergency, the train can run around the city projecting a forcefield that will encapsule the city, focused on the big crystal mounted on central tower. It functions like a radar, the train renewing the shield each pass.</p><p></p><p>There are a few more things (arcane nuclear warheads and missiles, and a gauss gun prototype) but these are pretty standard technology.</p></blockquote><p></p>
[QUOTE="Madeiner, post: 5667930, member: 61624"] My current campaign is low-magic, high magitech. Most magitech uses earth crystals as a base. These grow from the ground, can be extracted and used as a battery. When put in the ground again, in a few days it will be recharged. - Cars use these crystals as electricty. You have 1 crystal in the engine that can easily be unmounted. You bring another 3 in the cargo hold. Every night, when you stop, you put all spare crystals in the ground. Every day you change the active crystal and recharge the others, giving basically infinite fuel. Each crystal is about 1 meter length. - Arcane radios. They incorporate a small crystal that can connect to other radio and trasmit sound. Each radio has 255 available "frequencies"; you can set the frequency with a colored knob. Each color in the spectrum is a frequency. NPCs have come out with a way to perform some basic criptography with the radios. They have a predefined "patterns" of colors that they follow, and change the current frequency every 6 seconds. The receiver needs to know which is the next frequency to change to. - Arcane communication towers: There are a few scattered in the Federation territory. They are basically giant radios that can trasmit messages up to 100 miles away, using Lay lines currents. The government uses these to trasmit messages to long distances almost instantaneosly. (The message still has to be trasmitted from tower to tower until reaching the intended destination). People can use the tower aswell, but the wait is usually at least a week, and the price is steep. - Force crossbow. See Van Helsing repeatin crossbow, but powered with a Force materia. - Arcane sails. Modern airships use ethereal sails which catch the "arcane winds" rather than normal winds. Traveling along lay lines results in greater speeds as the currents are stronger. - The main city, Midgar, has an arcane train running inside the walls. A giant crystal is mounted on the train. In case of emergency, the train can run around the city projecting a forcefield that will encapsule the city, focused on the big crystal mounted on central tower. It functions like a radar, the train renewing the shield each pass. There are a few more things (arcane nuclear warheads and missiles, and a gauss gun prototype) but these are pretty standard technology. [/QUOTE]
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