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<blockquote data-quote="WayneLigon" data-source="post: 3569950" data-attributes="member: 3649"><p>I know something about it and care about it on a fantasy map. In the vast majority of cases, the map really does need to make <em>some </em> kind of geographic sense; mountains run in ranges, rivers from from higher ground to lower ground, hot deserts do not lie next to ice fields.</p><p></p><p>Magic, of course, allows for some of these laws to be broken in certain ways over a limited period of time. If a kingdom is cursed into eternal winter then I don't much care for a long scientific explanation of how the massive cold front affects the surrounding areas, but I'd like to see <em>some </em> effect from it addressed. A trapped demon can cause a volcano to erupt where none could normally exist. I can deal with that, too. As long as there's some explanation that's not 'It's magic' because all too often that's a way of saying 'I thought it was cool to have it this way and I want it that way so that's that'. Most of the time you can find an explanation for having things almost any way you want them; not taking the time to do so is laziness.</p><p></p><p>Now in certain areas like Xen'drick that have suffered some sort of magical apocalypse, all bets are all. Then the crazyquilt terrain becomes a feature, not a bug. But again, there <em>is </em> an explanation for it.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3569950, member: 3649"] I know something about it and care about it on a fantasy map. In the vast majority of cases, the map really does need to make [I]some [/I] kind of geographic sense; mountains run in ranges, rivers from from higher ground to lower ground, hot deserts do not lie next to ice fields. Magic, of course, allows for some of these laws to be broken in certain ways over a limited period of time. If a kingdom is cursed into eternal winter then I don't much care for a long scientific explanation of how the massive cold front affects the surrounding areas, but I'd like to see [I]some [/I] effect from it addressed. A trapped demon can cause a volcano to erupt where none could normally exist. I can deal with that, too. As long as there's some explanation that's not 'It's magic' because all too often that's a way of saying 'I thought it was cool to have it this way and I want it that way so that's that'. Most of the time you can find an explanation for having things almost any way you want them; not taking the time to do so is laziness. Now in certain areas like Xen'drick that have suffered some sort of magical apocalypse, all bets are all. Then the crazyquilt terrain becomes a feature, not a bug. But again, there [I]is [/I] an explanation for it. [/QUOTE]
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