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<blockquote data-quote="3catcircus" data-source="post: 3130477" data-attributes="member: 16077"><p>The problem with this is that in order to sell more books, a book on the Far Realms (or Complete Mage) has to appeal to a larger number of potential buyers (read Players), which means that new PrCs and feats will be "generic" with no particular hook to tie them to a particular campaign. Look at some of the PrCs that they "stole" from the Forgotten Realms for inclusion in the 3.5 DMG and Complete Warrior - the Red Wizard of Thay and Purple Dragon Knight are oozing with flavorful goodness that specifically ties them as to the "why should these exist in the campaign world?" question that plagues all too many PrCs and feats. Once you get past this, then the "mechanically this is way too powerful" or "too weak" arguments can begin. </p><p></p><p>I really really love the fact that a lot of the Forgotten Realms PrCs have prerequisites that include "must be from region x" or "must be a member of x." I don't have any Eberron stuff, but I guess they are probably similar in this regard. The point is - a generic Far Realms book will introduce too many PrCs, feats, etc. that don't make any sense other than as a vehicle to get more people to buy the book, just like all of the other non-campaign specific books. Anyone remember Planar Handbook and their dopey Planar Touchstone "powerups?" Something that didn't need to waste space in the book. They wasted <strong>33 1/2</strong> pages on this but only spent 5 pages on Sigil...</p></blockquote><p></p>
[QUOTE="3catcircus, post: 3130477, member: 16077"] The problem with this is that in order to sell more books, a book on the Far Realms (or Complete Mage) has to appeal to a larger number of potential buyers (read Players), which means that new PrCs and feats will be "generic" with no particular hook to tie them to a particular campaign. Look at some of the PrCs that they "stole" from the Forgotten Realms for inclusion in the 3.5 DMG and Complete Warrior - the Red Wizard of Thay and Purple Dragon Knight are oozing with flavorful goodness that specifically ties them as to the "why should these exist in the campaign world?" question that plagues all too many PrCs and feats. Once you get past this, then the "mechanically this is way too powerful" or "too weak" arguments can begin. I really really love the fact that a lot of the Forgotten Realms PrCs have prerequisites that include "must be from region x" or "must be a member of x." I don't have any Eberron stuff, but I guess they are probably similar in this regard. The point is - a generic Far Realms book will introduce too many PrCs, feats, etc. that don't make any sense other than as a vehicle to get more people to buy the book, just like all of the other non-campaign specific books. Anyone remember Planar Handbook and their dopey Planar Touchstone "powerups?" Something that didn't need to waste space in the book. They wasted [b]33 1/2[/b] pages on this but only spent 5 pages on Sigil... [/QUOTE]
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