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<blockquote data-quote="Kitirat" data-source="post: 4443391" data-attributes="member: 7003"><p>Interesting thread, I found most of it actually pretty civil and the rudeness calls a bit over zealous. People will respond to "I dis-like posts" with debate and discussion, especially when their view points are not as the OP's. I think the post itself was better focused as a blog entry if no differing opinion posts were desired.</p><p></p><p>But to the point, I think your analysis is well thought out and a very good description of why simulationist may not like 4th. For myself, so far it has been a blast and I've DMed or played in over 30 sessions. However your correct IMO with the assumption that it is perception which determines your like and dislike of 4th. Gothmog BTW had awesome suggestions on how to make any 4th ed you have to play in the future more enjoyable for those whom have difficulty with relative threat. I think this is where much of the dislike for 4th comes from. For example, minions out of context are a bit silly. A 4 year old with a slingshot getting lucky and taking down a 20th level devil is horrid conceptually. However, when you take it in the context for relative threat (a 20th level devil is better described by another stat block to that low a level threat) it works well even for simulationists. In a fight against 20th level characters, the devils do not pose that big a threat and can be dispatched by focusing on them. They have different stat blocks not for complication but for simplification. When the party deals with them they will almost always be high enough level to make the devils seem like minions for their relative difficulty. </p><p></p><p>Your issues on dragon breath size is reasonable IMO, mostly for the blue dragon as most othe others have moderate sized greath and a "feat" of enlarged breath will likely come out in the drancomion to deal with that.</p><p></p><p>From my experience 3.5 is a wonderful system up till about 11th level, then it starts to decay horridly and after 15th gets overly burdened with up to 15 "buffs" per individual, etc.</p><p></p><p>4th is fun, its new, and I'm still looking into it more. I wish ya the best and am sorry for your group loss. In time I hope ya find a way to be more flexible in your relatvie threat thinking, but many folks have difficulty with it forever.</p><p></p><p>Wish ya well,</p><p>Kitirat</p></blockquote><p></p>
[QUOTE="Kitirat, post: 4443391, member: 7003"] Interesting thread, I found most of it actually pretty civil and the rudeness calls a bit over zealous. People will respond to "I dis-like posts" with debate and discussion, especially when their view points are not as the OP's. I think the post itself was better focused as a blog entry if no differing opinion posts were desired. But to the point, I think your analysis is well thought out and a very good description of why simulationist may not like 4th. For myself, so far it has been a blast and I've DMed or played in over 30 sessions. However your correct IMO with the assumption that it is perception which determines your like and dislike of 4th. Gothmog BTW had awesome suggestions on how to make any 4th ed you have to play in the future more enjoyable for those whom have difficulty with relative threat. I think this is where much of the dislike for 4th comes from. For example, minions out of context are a bit silly. A 4 year old with a slingshot getting lucky and taking down a 20th level devil is horrid conceptually. However, when you take it in the context for relative threat (a 20th level devil is better described by another stat block to that low a level threat) it works well even for simulationists. In a fight against 20th level characters, the devils do not pose that big a threat and can be dispatched by focusing on them. They have different stat blocks not for complication but for simplification. When the party deals with them they will almost always be high enough level to make the devils seem like minions for their relative difficulty. Your issues on dragon breath size is reasonable IMO, mostly for the blue dragon as most othe others have moderate sized greath and a "feat" of enlarged breath will likely come out in the drancomion to deal with that. From my experience 3.5 is a wonderful system up till about 11th level, then it starts to decay horridly and after 15th gets overly burdened with up to 15 "buffs" per individual, etc. 4th is fun, its new, and I'm still looking into it more. I wish ya the best and am sorry for your group loss. In time I hope ya find a way to be more flexible in your relatvie threat thinking, but many folks have difficulty with it forever. Wish ya well, Kitirat [/QUOTE]
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