The overall review was good, it did a great not buring a non-gamer in game talk, yet it delivered the goods. On the other hand, I have to disagree with what he spots as the flaws in the game.
Pilot 13 suggests using Spycraft to help solve the character creation problem of culmualative defence bonus. Page 34 of Spycraft book, however, says that SC multiclassers add the Denfense Bonuses of all the levels together.
I also thought that perhaps the Star Wars system of subtracting 2 from the DB of every class after the first would be the way to go, but after emailing Rob Vaux, the developer, he said that Farscape Denfense Bonus was culmative.
http://enworld.cyberstreet.com/showthread.php?s=&threadid=23022
The question mark I have is that standard attacks have half actions, that means high level fighters has six attacks before feats and burst fire is added. yikes!
So far, I personaly seem to the the only person who doen't mind that ship combat is only in hexes with no real speeds. Since ship combat is not a big thing in the series, it doesn't bother me much.