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*TTRPGs General
Fast advancement in Age of Worms and other campaigns
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<blockquote data-quote="Mark Hope" data-source="post: 2872795" data-attributes="member: 27051"><p>I'm in a similar position. My group plays pretty often, but there are 5 DMs in the group and we alternate time behind the screen. So any given campaign arc lasts two or three months max and then goes on hold for about a year until your turn as DM rolls around again. Because of this, it seemed important to me to get some decent level progression in there.</p><p></p><p>In the DS campaign I ran before this one, on the other hand, time was less pressing. We took 14 sessions of 8-10 hours each to reach around 7th level. I could easily see me taking this pace again, or even one slower. It all depends on the circumstances. I completely agree with the point above that, after a year of playing, I would expect to see the characters at 10th level at least, preferably more. In fact, iirc, under 1e and 2e rules, we would see characters reach "name level" (roughly speaking, double figures) after a year of weekly games, with things slowing considerably after that.</p><p></p><p>I recall there being some talk of WotC having done research and come up with the finding that the average campaign kept its momentum for a year, and so they set the progression to allow characters to reach 20th level within that timeframe, assuming regular play in sessions of a decent length. I'm not entirely sure I'd want to go that fast, but I do think that it's good that its possible to do so without it becoming game-breaking.</p></blockquote><p></p>
[QUOTE="Mark Hope, post: 2872795, member: 27051"] I'm in a similar position. My group plays pretty often, but there are 5 DMs in the group and we alternate time behind the screen. So any given campaign arc lasts two or three months max and then goes on hold for about a year until your turn as DM rolls around again. Because of this, it seemed important to me to get some decent level progression in there. In the DS campaign I ran before this one, on the other hand, time was less pressing. We took 14 sessions of 8-10 hours each to reach around 7th level. I could easily see me taking this pace again, or even one slower. It all depends on the circumstances. I completely agree with the point above that, after a year of playing, I would expect to see the characters at 10th level at least, preferably more. In fact, iirc, under 1e and 2e rules, we would see characters reach "name level" (roughly speaking, double figures) after a year of weekly games, with things slowing considerably after that. I recall there being some talk of WotC having done research and come up with the finding that the average campaign kept its momentum for a year, and so they set the progression to allow characters to reach 20th level within that timeframe, assuming regular play in sessions of a decent length. I'm not entirely sure I'd want to go that fast, but I do think that it's good that its possible to do so without it becoming game-breaking. [/QUOTE]
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