Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fast Firing a Sling?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grue" data-source="post: 2282732" data-attributes="member: 11989"><p>I blame Hollywood. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>[link=http://www.absoluteastronomy.com/encyclopedia/S/Sl/Sling_(weapon).htm]</p><p></p><p><em>quoted-</em> </p><p></p><p>Shepherd's sling This is one of the most portable and least expensive personal weapons ever developed. Ancient armies probably used variations on it because so many men were already familiar with it. It is so lightweight that most soldiers can carry it as an auxiliary weapon.</p><p></p><p>One does not whirl it around one's head. One uses a shepherd's sling to make an overhand throw, using the sling to extend one's arm. This is relatively accurate, instinctive and quite powerful. One faces 60 degrees away from the target, with one's weak hand closest to the target. The coordinated motion is to move every part of the body, legs, waist, shoulders, arms, elbows and wrist in the direction of the pocket in order to add as much speed as possible to the stone. One releases the knot near the top of the swing, where the stone will proceed roughly parallel to the surface of the earth.</p><p></p><p>The clumsiest part of using a shepherd's sling is to regain control of the released knot-end. Conventionally, the loop is placed around the strong hand's thumb, or held by the two weakest fingers of the strong hand. Several stones are held in the weak hand. After the release, an expert will continue the motion. The pocket will catch around a stone held out with the weak hand, so that the knot end swings back to the strong hand retaining the loop. Just after the knot begins to swing, slightly before the knot reaches the strong hand, one drops or throws the stone toward the ground with the weak hand, starting into the next release. Some persons braid the knot around a weight to help perform this maneuver.</p><p></p><p>With this method, a skillful user can throw an aimed stone per second in a cyclic coordinated movement, until the weak hand is empty.</p><p></p><p>A classic shepherd's sling is braided from hemp or wool twine. Wool is softer, smoother and can be woven in colors, especially natural black and white. It is more comfortable for slings that are worn around the waist as belts. Hemp is stronger, and doesn't rot or stretch. It is both more accurate and more durable in wet climates. However, a loosely-braided hemp sling can make one's hands very sore until calluses develop, because hemp twine is harder, and more prone to pinch or splinter.</p><p></p><p>A shepherd's sling is quite easy to make by braiding, and braided slings are far more durable and accurate than slings constructed of leather, cloth or rope.</p><p></p><p>A typical pattern starts with four strands, roughly 4 meters long. The center of the strands is braided for about 12cm in a round soft sennit. This is doubled-over to form the thumb-loop. The round sennit is continued two-strands at a time from the root of the loop. When the sennit would reach the user's ankle when dangled from the hand, the pocket is made as a flat sennit. After finishing the pocket, one braids a round sennit two-strands at a time up to the other end, and finishes with a large round knot, such as a turk's head. The difficult part is to form the ends of the pocket, which should form the pocket into a cylindrical ellipse. However, perfection is not required to make a perfectly serviceable sling.</p></blockquote><p></p>
[QUOTE="Grue, post: 2282732, member: 11989"] I blame Hollywood. :) [link=http://www.absoluteastronomy.com/encyclopedia/S/Sl/Sling_(weapon).htm] [I]quoted-[/I] Shepherd's sling This is one of the most portable and least expensive personal weapons ever developed. Ancient armies probably used variations on it because so many men were already familiar with it. It is so lightweight that most soldiers can carry it as an auxiliary weapon. One does not whirl it around one's head. One uses a shepherd's sling to make an overhand throw, using the sling to extend one's arm. This is relatively accurate, instinctive and quite powerful. One faces 60 degrees away from the target, with one's weak hand closest to the target. The coordinated motion is to move every part of the body, legs, waist, shoulders, arms, elbows and wrist in the direction of the pocket in order to add as much speed as possible to the stone. One releases the knot near the top of the swing, where the stone will proceed roughly parallel to the surface of the earth. The clumsiest part of using a shepherd's sling is to regain control of the released knot-end. Conventionally, the loop is placed around the strong hand's thumb, or held by the two weakest fingers of the strong hand. Several stones are held in the weak hand. After the release, an expert will continue the motion. The pocket will catch around a stone held out with the weak hand, so that the knot end swings back to the strong hand retaining the loop. Just after the knot begins to swing, slightly before the knot reaches the strong hand, one drops or throws the stone toward the ground with the weak hand, starting into the next release. Some persons braid the knot around a weight to help perform this maneuver. With this method, a skillful user can throw an aimed stone per second in a cyclic coordinated movement, until the weak hand is empty. A classic shepherd's sling is braided from hemp or wool twine. Wool is softer, smoother and can be woven in colors, especially natural black and white. It is more comfortable for slings that are worn around the waist as belts. Hemp is stronger, and doesn't rot or stretch. It is both more accurate and more durable in wet climates. However, a loosely-braided hemp sling can make one's hands very sore until calluses develop, because hemp twine is harder, and more prone to pinch or splinter. A shepherd's sling is quite easy to make by braiding, and braided slings are far more durable and accurate than slings constructed of leather, cloth or rope. A typical pattern starts with four strands, roughly 4 meters long. The center of the strands is braided for about 12cm in a round soft sennit. This is doubled-over to form the thumb-loop. The round sennit is continued two-strands at a time from the root of the loop. When the sennit would reach the user's ankle when dangled from the hand, the pocket is made as a flat sennit. After finishing the pocket, one braids a round sennit two-strands at a time up to the other end, and finishes with a large round knot, such as a turk's head. The difficult part is to form the ends of the pocket, which should form the pocket into a cylindrical ellipse. However, perfection is not required to make a perfectly serviceable sling. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fast Firing a Sling?
Top