Fast Healing and Regeneration


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Well, I suppose there's nothing precluding it in the ability descriptions, but it would make for a pretty nasty monster. I'm not sure I would do it, unless I were feeling mean at the time.
 

It is possible. I think I've seen an official explanation of it, though I can't find the link at the moment. Maybe it was in Dragon?

The way it works is, you use the Regeneration ability as normal, and then apply Fast Healing on top of that.
FH works on nonlethal damage first, effectively just increasing the regen rate. Then once all the nonlethal damage is gone, it starts repairing hit points.
 

Correct, I remember seeing this as well. What I don't remember is where on the Wizards' site I saw it.

AuraSeer said:
It is possible. I think I've seen an official explanation of it, though I can't find the link at the moment. Maybe it was in Dragon?

The way it works is, you use the Regeneration ability as normal, and then apply Fast Healing on top of that.
FH works on nonlethal damage first, effectively just increasing the regen rate. Then once all the nonlethal damage is gone, it starts repairing hit points.
 

Yes. The hecatoncheires (ELH) has both, as can creatures who acquire the right combination of templates. AFAICT, it plays like this: Against anything that bypasses regeneration, you get the fast healing only. Against attacks subject to regeneration, you take only subdual damage, which heals at a rate of (regen + fast healing) hp per round.
 



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