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Faster feats - keeping them from getting out of hand
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<blockquote data-quote="Li Shenron" data-source="post: 2829216" data-attributes="member: 1465"><p>I've used the "one feat every odd level" in place of the regular 1/3. However, that is not really a huge change IMO, since over 20 levels characters only get 3 more feats than normal.</p><p></p><p>You should also keep in mind how far you want the game to go with levels. We never play as far as 20th, because it's harder for us (me at least) to prepare and run high-level games. But the farther you go, the bigger the difference obviously, and perhaps the more potential diminishing of Fighter bonus feats.</p><p></p><p>For your specific problem , the solution I find most attractive is also the most difficult for you: check which specific feats do you think should NOT be given too early, and add a BAB requirement (or something similar). I would not be surprised however if these feats were but a few only... well-designed feats have a BAB or CL requirement when they really aren't supposed to be taken too early in levels (e.g. item creation feats, weapon focus/spec chain). You may end up needing adding an extra req only to a few of them.</p><p></p><p>Trying to find a general house rule seems easier because then you can think it's going to work with all feats around, but there's always something that gets the shaft because of a general rule.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 2829216, member: 1465"] I've used the "one feat every odd level" in place of the regular 1/3. However, that is not really a huge change IMO, since over 20 levels characters only get 3 more feats than normal. You should also keep in mind how far you want the game to go with levels. We never play as far as 20th, because it's harder for us (me at least) to prepare and run high-level games. But the farther you go, the bigger the difference obviously, and perhaps the more potential diminishing of Fighter bonus feats. For your specific problem , the solution I find most attractive is also the most difficult for you: check which specific feats do you think should NOT be given too early, and add a BAB requirement (or something similar). I would not be surprised however if these feats were but a few only... well-designed feats have a BAB or CL requirement when they really aren't supposed to be taken too early in levels (e.g. item creation feats, weapon focus/spec chain). You may end up needing adding an extra req only to a few of them. Trying to find a general house rule seems easier because then you can think it's going to work with all feats around, but there's always something that gets the shaft because of a general rule. [/QUOTE]
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