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General Tabletop Discussion
*TTRPGs General
Faster than light travel or "jumping"
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<blockquote data-quote="Laslo Tremaine" data-source="post: 2265968" data-attributes="member: 330"><p>A buddy and I are working on a hard-ish SF setting at the moment. </p><p></p><p>We have decided to use Jump technology that comes in two flavors.</p><p></p><p>1) <strong>Jump Gates</strong>: These exist at the fringe of a star system and connect in a direct line to another existing jump gate. </p><p></p><p>2) <strong>Jump Drive</strong>: Must be initiated outside of large gravity wells, and takes time to initiate so that you can calculate the jump trajectory and well as wait for the jump capacitors to charge.</p><p></p><p></p><p>Transport time is instantaneous, and jumps are impeded by large gravitational fields. So if there is a star near to a line that you want to jump along, you will need to jump to the nearer star first, and then jump to the further star from there. It also means that if you are jumping through a system, you will need to travel slower-than-light to the opposite side of the system before making the next jump. We are assuming relatively easy 1 g accelleration.</p></blockquote><p></p>
[QUOTE="Laslo Tremaine, post: 2265968, member: 330"] A buddy and I are working on a hard-ish SF setting at the moment. We have decided to use Jump technology that comes in two flavors. 1) [b]Jump Gates[/b]: These exist at the fringe of a star system and connect in a direct line to another existing jump gate. 2) [b]Jump Drive[/b]: Must be initiated outside of large gravity wells, and takes time to initiate so that you can calculate the jump trajectory and well as wait for the jump capacitors to charge. Transport time is instantaneous, and jumps are impeded by large gravitational fields. So if there is a star near to a line that you want to jump along, you will need to jump to the nearer star first, and then jump to the further star from there. It also means that if you are jumping through a system, you will need to travel slower-than-light to the opposite side of the system before making the next jump. We are assuming relatively easy 1 g accelleration. [/QUOTE]
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Faster than light travel or "jumping"
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