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Fasting Benefits?
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<blockquote data-quote="Mark Chance" data-source="post: 740976" data-attributes="member: 2795"><p>Fasting as a spiritual discipline usually does not involve starvation. It typically involves reduction of food to one modest meal per day, usually after sundown, and limits liquids to water. More extreme forms of ascetism are not the norm, nor are the cases in which persons are miraculously sustained for extended periods of time on bare minimums of nourishment, such as Saint Catherine of Siena and Blessed Nicholas of Flüe (who lived for 20 years without food or drink except daily Communion).</p><p></p><p>The purpose of fasting is to subject the body to hardship and thereby make God's will the master of the body itself. Time that would normally be spent eating and drinking is instead to be spent in prayer, study, and works of mercy. In a game context, I would probably require the fast be performed for spiritual strength in some specific matter of importance to the cleric's deity.</p><p></p><p>In game terms, I would avoid using the starvation rules. They're too extreme to represent a normal fast. To keep things simple, after a certain period of time fasting, I could see how a -2 circumstance penalty to Str, Dex, and Con skills and checks (including attack and damage rolls), and a +2 sacred bonus to Int, Wis, and Cha skills and checks (including turning checks and maybe even bumping up Wis for bonus spells) would be appropriate.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 740976, member: 2795"] Fasting as a spiritual discipline usually does not involve starvation. It typically involves reduction of food to one modest meal per day, usually after sundown, and limits liquids to water. More extreme forms of ascetism are not the norm, nor are the cases in which persons are miraculously sustained for extended periods of time on bare minimums of nourishment, such as Saint Catherine of Siena and Blessed Nicholas of Flüe (who lived for 20 years without food or drink except daily Communion). The purpose of fasting is to subject the body to hardship and thereby make God's will the master of the body itself. Time that would normally be spent eating and drinking is instead to be spent in prayer, study, and works of mercy. In a game context, I would probably require the fast be performed for spiritual strength in some specific matter of importance to the cleric's deity. In game terms, I would avoid using the starvation rules. They're too extreme to represent a normal fast. To keep things simple, after a certain period of time fasting, I could see how a -2 circumstance penalty to Str, Dex, and Con skills and checks (including attack and damage rolls), and a +2 sacred bonus to Int, Wis, and Cha skills and checks (including turning checks and maybe even bumping up Wis for bonus spells) would be appropriate. [/QUOTE]
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