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fatal flaw: low hitpoints
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<blockquote data-quote="Herzog" data-source="post: 4967768" data-attributes="member: 25696"><p>We (the DM as well as the players) think the stats and the hp rolls are as much part of the game of chance as the other rolls you make during play. </p><p> </p><p>I've had DM's who would allow re-rolls when your total started to drop below average, but this is not the case here.</p><p> </p><p>For reference, I'll post my rolled stats and modified stats:</p><p>rolls: -> racial -> 4th </p><p>STR 12 -> 8 -> 8 </p><p>DEX 12 -> 14 -> 14 </p><p>CON 13 -> 11 -> 11 </p><p>INT 16 -> 16 -> 16 </p><p>WIS 9 -> 9 -> 9 </p><p>CHA 15 -> 15 -> 16 </p><p> </p><p>so yes, it was my third highest stat.</p><p> </p><p>Although I appreciate the thought behind it, I'm going to state it one more time: I'm not going to change my feat selection or ability point.</p><p> </p><p>Edit:</p><p>Also, I would like to point out that the 'concept' is not to 'collect all draconic feats'. The concept is of a dragon-kobold growing up under unusual circumstances, blending two types of magic, while her draconic heritage keeps asserting itself more and more. The draconic feats form part of this process, but are a means, not an end. Taking Toughness or Improved Toughness, in retrospect, may be a way to 'assert' the strength of the dragon within this character, and I may even decide to do this after all. However, the 'take this feat or you are being stupid' (my interpretation of things being said) approach is getting old, and I would appreciate it if the discussion would take another direction.</p><p>/Edit</p><p> </p><p>That said: this discussion has raised a related question: how much hitpoints should a (7th level) arcane caster actually have to be considered 'survivable'?</p><p> </p><p>Any thoughts on that would give me a target-number. Then all I'd have to do is find a way to get there....</p></blockquote><p></p>
[QUOTE="Herzog, post: 4967768, member: 25696"] We (the DM as well as the players) think the stats and the hp rolls are as much part of the game of chance as the other rolls you make during play. I've had DM's who would allow re-rolls when your total started to drop below average, but this is not the case here. For reference, I'll post my rolled stats and modified stats: rolls: -> racial -> 4th STR 12 -> 8 -> 8 DEX 12 -> 14 -> 14 CON 13 -> 11 -> 11 INT 16 -> 16 -> 16 WIS 9 -> 9 -> 9 CHA 15 -> 15 -> 16 so yes, it was my third highest stat. Although I appreciate the thought behind it, I'm going to state it one more time: I'm not going to change my feat selection or ability point. Edit: Also, I would like to point out that the 'concept' is not to 'collect all draconic feats'. The concept is of a dragon-kobold growing up under unusual circumstances, blending two types of magic, while her draconic heritage keeps asserting itself more and more. The draconic feats form part of this process, but are a means, not an end. Taking Toughness or Improved Toughness, in retrospect, may be a way to 'assert' the strength of the dragon within this character, and I may even decide to do this after all. However, the 'take this feat or you are being stupid' (my interpretation of things being said) approach is getting old, and I would appreciate it if the discussion would take another direction. /Edit That said: this discussion has raised a related question: how much hitpoints should a (7th level) arcane caster actually have to be considered 'survivable'? Any thoughts on that would give me a target-number. Then all I'd have to do is find a way to get there.... [/QUOTE]
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