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fatal flaw: low hitpoints
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<blockquote data-quote="JacktheRabbit" data-source="post: 4969069" data-attributes="member: 525"><p>You need to make some adjustments and get your hitpoints up quick. First off any trap is going to fry you for good and most spells being taken are not going to help there.</p><p></p><p>Ambushes are also going to be an issue.</p><p></p><p>Finally you are putting your DM is an akward position. Any foe you encounter more than once is going to know how much death you deal and is going to target you. Even 1 round of targetting by a decent mook an put you down. So either you are going to croak right away or the DM out of pity is going avoid hitting you if he can because a player always unconcious is annoying.</p><p></p><p>The party is going to get fed up as well. The cleric will be healing you constantly because a stiff wind has you nearly dead. The fighters are going to spend all their time on "how to keep the baddies from the frail wizard" to the point that they are going to feel like bodyguards instead of PCs. This will also annoy the party rogue who finds he can rarely get a flank attack in as all the party melee guys are focused on keeping danger at arms length from you.</p><p></p><p>As a character levels certain threats should become irrelevant. At 7th level no character, even if he was sleepwalking in the nude, should fear a 10ft spiked pit. Your character doesnt just fear them, he has nighmares about them.</p></blockquote><p></p>
[QUOTE="JacktheRabbit, post: 4969069, member: 525"] You need to make some adjustments and get your hitpoints up quick. First off any trap is going to fry you for good and most spells being taken are not going to help there. Ambushes are also going to be an issue. Finally you are putting your DM is an akward position. Any foe you encounter more than once is going to know how much death you deal and is going to target you. Even 1 round of targetting by a decent mook an put you down. So either you are going to croak right away or the DM out of pity is going avoid hitting you if he can because a player always unconcious is annoying. The party is going to get fed up as well. The cleric will be healing you constantly because a stiff wind has you nearly dead. The fighters are going to spend all their time on "how to keep the baddies from the frail wizard" to the point that they are going to feel like bodyguards instead of PCs. This will also annoy the party rogue who finds he can rarely get a flank attack in as all the party melee guys are focused on keeping danger at arms length from you. As a character levels certain threats should become irrelevant. At 7th level no character, even if he was sleepwalking in the nude, should fear a 10ft spiked pit. Your character doesnt just fear them, he has nighmares about them. [/QUOTE]
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fatal flaw: low hitpoints
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