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Fatal (for PC) communications misunderstanding
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<blockquote data-quote="tomBitonti" data-source="post: 2841929" data-attributes="member: 13107"><p><strong>Way for DM to handle this ...</strong></p><p></p><p></p><p></p><p>Sounds like the DM was a bit eager to show off his trap.</p><p></p><p>I've found a better way to handle such issues is to break them down into smaller steps:</p><p></p><p>GM: You approach the window, and you see the corner of a table inside, an a small bag</p><p>on it. There is more of the room, but it is out of sight around the corner of the window.</p><p></p><p>Player: I edge up next to the window and peer sideways inside.</p><p></p><p>GM: You can seem more of the table, but there are cabinets on either side of the window</p><p>that keep you from seeing very well to either side.</p><p></p><p>At this point, the player might get cautious, but this is better than flat out asking:</p><p></p><p>GM: You approach to look through the window. Do you put your head inside to take</p><p>a clear look around?</p><p></p><p>Also, if you player is a rogue, then "proper form" would suggest sidling up to the window,</p><p>sneakwise, and cautiously looking through the window. No trained thief would stick his</p><p>head in the window right off, and the GM should assume that. Now, if you had a low</p><p>wisdom character (but not a thief, or maybe only a very low wisdom thief), proper role</p><p>playing suggests that the character *would* stick their head in, but many players won't</p><p>role play this in such a fasion.</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 2841929, member: 13107"] [b]Way for DM to handle this ...[/b] Sounds like the DM was a bit eager to show off his trap. I've found a better way to handle such issues is to break them down into smaller steps: GM: You approach the window, and you see the corner of a table inside, an a small bag on it. There is more of the room, but it is out of sight around the corner of the window. Player: I edge up next to the window and peer sideways inside. GM: You can seem more of the table, but there are cabinets on either side of the window that keep you from seeing very well to either side. At this point, the player might get cautious, but this is better than flat out asking: GM: You approach to look through the window. Do you put your head inside to take a clear look around? Also, if you player is a rogue, then "proper form" would suggest sidling up to the window, sneakwise, and cautiously looking through the window. No trained thief would stick his head in the window right off, and the GM should assume that. Now, if you had a low wisdom character (but not a thief, or maybe only a very low wisdom thief), proper role playing suggests that the character *would* stick their head in, but many players won't role play this in such a fasion. [/QUOTE]
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