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Fate of the (New) Red Box
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<blockquote data-quote="Beginning of the End" data-source="post: 5652147" data-attributes="member: 55271"><p>Based on what you're saying, Essentials was marketed at:</p><p></p><p>(1) People who make game-purchasing decisions based on the amount of money spent by the group. (Although always cited by people trying to defend ludicrously expensive games, I've never actually met someone who priced games like this.)</p><p></p><p>(2) DMs who don't want to know the rules for the PCs and players who don't want to know all the rules required to actually play the game. (Another group of people so rare I've never even seen one online.)</p><p></p><p></p><p></p><p>This, BTW, is why I find your entire comparison somewhat ludicrous in its arbitrary selection of books: Your hypothetical group is comfortable with everyone sharing an RC, but everybody needs their own copy of a Heroes book (except for the DM for some reason)?</p><p></p><p>Maybe I'm a special snowflake, but when my friends try out a new game we don't all immediately go out and buy a copy. We buy one set of rules for the group, see if we like it, and then other players may (or may not) purchase additional copies of the rulebooks.</p><p></p><p>The minimum set of books to have a complete set of rules for playing the Essentials version of the game is more expensive than the PHB/DMG/MM trio. (Significantly so if you include both Heroes books and the Starter Set.) This means that an entirely new player without any preexisting group, basing their purchasing decision on price, is going to find the PHB/DMG/MM cheaper.</p><p></p><p>What about players joining existing groups? Won't they find it cheaper to just pick up one of the Essentials Heroes books? Maybe. But that's pretty much totally irrelevant.</p><p></p><p>(1) A new player usually isn't going to buy any of the rulebooks until after they've played the game for awhile.</p><p></p><p>(2) When they do buy a new rulebook, they'll buy the same rulebook everybody else is using.</p></blockquote><p></p>
[QUOTE="Beginning of the End, post: 5652147, member: 55271"] Based on what you're saying, Essentials was marketed at: (1) People who make game-purchasing decisions based on the amount of money spent by the group. (Although always cited by people trying to defend ludicrously expensive games, I've never actually met someone who priced games like this.) (2) DMs who don't want to know the rules for the PCs and players who don't want to know all the rules required to actually play the game. (Another group of people so rare I've never even seen one online.) This, BTW, is why I find your entire comparison somewhat ludicrous in its arbitrary selection of books: Your hypothetical group is comfortable with everyone sharing an RC, but everybody needs their own copy of a Heroes book (except for the DM for some reason)? Maybe I'm a special snowflake, but when my friends try out a new game we don't all immediately go out and buy a copy. We buy one set of rules for the group, see if we like it, and then other players may (or may not) purchase additional copies of the rulebooks. The minimum set of books to have a complete set of rules for playing the Essentials version of the game is more expensive than the PHB/DMG/MM trio. (Significantly so if you include both Heroes books and the Starter Set.) This means that an entirely new player without any preexisting group, basing their purchasing decision on price, is going to find the PHB/DMG/MM cheaper. What about players joining existing groups? Won't they find it cheaper to just pick up one of the Essentials Heroes books? Maybe. But that's pretty much totally irrelevant. (1) A new player usually isn't going to buy any of the rulebooks until after they've played the game for awhile. (2) When they do buy a new rulebook, they'll buy the same rulebook everybody else is using. [/QUOTE]
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