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Faulty event in Adventure 4?
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<blockquote data-quote="spinmd" data-source="post: 9001065" data-attributes="member: 19965"><p>I also had the androsphinx visible but high in the air. I believe the roar had a 500ft range so the androsphinx was 350 feet up or something like that when I ran adventure 4.</p><p></p><p>I use the squad template from the Level Up Monstrous Menagerie for units of soldiers when required. That template has a similar trait to what you describe above. Example below.</p><p></p><p><strong><em>Military Unit. </em></strong>The unit is comprised of 5 <em>veteran Ragesian soldiers</em>. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The unit can move through any opening large enough for one Medium creature without squeezing.</p></blockquote><p></p>
[QUOTE="spinmd, post: 9001065, member: 19965"] I also had the androsphinx visible but high in the air. I believe the roar had a 500ft range so the androsphinx was 350 feet up or something like that when I ran adventure 4. I use the squad template from the Level Up Monstrous Menagerie for units of soldiers when required. That template has a similar trait to what you describe above. Example below. [B][I]Military Unit. [/I][/B]The unit is comprised of 5 [I]veteran Ragesian soldiers[/I]. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The unit can move through any opening large enough for one Medium creature without squeezing. [/QUOTE]
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Faulty event in Adventure 4?
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