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Community
General Tabletop Discussion
*Dungeons & Dragons
Favored Enemy needs a simple Damage +2
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<blockquote data-quote="SilverfireSage" data-source="post: 6532130" data-attributes="member: 6778313"><p>I suppose I'll give it a try and answer some of your points, though I'm curious as to why you're so hostile. In an above post you say anyone trying to make the case that it's fine is trolling. Maybe we're just trying to see the developers rationale?</p><p></p><p></p><p></p><p></p><p>Calling someone naive or apologetic for making a post defending a class feature is somewhat crass. Did my post offend you in some way? </p><p></p><p></p><p></p><p>See, I was responding purely to complaints about numerical inferiority, which seems to be what everyone seems to get hung up on. I demonstrated through clear math and examples that there are few offensive deficiencies, and a few defensive deficiencies, but none of them major. You are free to respond with your own examples, but simply saying I'm naive for believing this class May in fact be good does nothing to further the conversation.</p><p></p><p></p><p></p><p>You realize how angry people would be if the beast master wasn't core? Or how many posts there would be about banning the beast master for being too powerful? how is making it optional any better than simply making it balanced?</p><p></p><p></p><p></p><p>Again, how is this any better than simply making the class balanced and not hogging the DMs attention in the first place?</p><p></p><p> </p><p></p><p>By which I assume you mean how people expect it to play based on previous editions, because I have people who have played this for the first time and have zero issues with the beast master. </p><p></p><p></p><p></p><p>You have yet to explain why.</p><p></p><p></p><p></p><p>Then why not do that? Or give it death saves like a person? This is the only complaint you have about the defenses, so why do you suddenly have to make it better offensively too when this is the only necessary change?</p><p></p><p></p><p></p><p>I posted my naive and trolling reasons why the beast master is "fine", now it's your turn to do the opposite if you wish to continue this discussion.</p></blockquote><p></p>
[QUOTE="SilverfireSage, post: 6532130, member: 6778313"] I suppose I'll give it a try and answer some of your points, though I'm curious as to why you're so hostile. In an above post you say anyone trying to make the case that it's fine is trolling. Maybe we're just trying to see the developers rationale? Calling someone naive or apologetic for making a post defending a class feature is somewhat crass. Did my post offend you in some way? See, I was responding purely to complaints about numerical inferiority, which seems to be what everyone seems to get hung up on. I demonstrated through clear math and examples that there are few offensive deficiencies, and a few defensive deficiencies, but none of them major. You are free to respond with your own examples, but simply saying I'm naive for believing this class May in fact be good does nothing to further the conversation. You realize how angry people would be if the beast master wasn't core? Or how many posts there would be about banning the beast master for being too powerful? how is making it optional any better than simply making it balanced? Again, how is this any better than simply making the class balanced and not hogging the DMs attention in the first place? By which I assume you mean how people expect it to play based on previous editions, because I have people who have played this for the first time and have zero issues with the beast master. You have yet to explain why. Then why not do that? Or give it death saves like a person? This is the only complaint you have about the defenses, so why do you suddenly have to make it better offensively too when this is the only necessary change? I posted my naive and trolling reasons why the beast master is "fine", now it's your turn to do the opposite if you wish to continue this discussion. [/QUOTE]
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Favored Enemy needs a simple Damage +2
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