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General Tabletop Discussion
*Dungeons & Dragons
Favored Enemy needs a simple Damage +2
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 6532253" data-attributes="member: 31506"><p>Your math seems a bit off in the thread. You have the beasts damage as 2d4+6 at 3rd level. Unless I'm missing something, its 2d4+4 (the wolf's base damage, plus proficiency bonus). You also ignore hunter's mark, which the beast can't benefit from, and colossus slayer. Feats are also not taken into account - with sharpshooter its really hard to justify ever giving up a shot to have the wolf bite. </p><p></p><p>The wording seems a bit unclear if you can sac your main hand with 2 weapon fighting, have the wolf bite, and use your bonus action to attack with your offhand. If not, the damage falls further behind just dual wielding with the appropriate feat and style. </p><p></p><p>That's the real problem with your analysis. it ignores the opportunity cost. Its not like hunter's mark + colossus slayer + dual wielding is some crazy system mastery cheese. Assuming +2 weapons like you do in the thread, the ranger could be doing 3 attacks with rapiers for d8+7+d6+d8 a pop assuming a wounded target. That's significantly more than your damage output suggested for the beastmaster.</p><p></p><p>Playing on a grid the beast gets a bit better, however since you only are subject to opportunity attacks when you leave the threat radius (doughnut of doom!) vs the square, there's less chance of the beast getting an opportunity attack). Its not useless, its just a lot to trade for marginal utility over just buying some dogs.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 6532253, member: 31506"] Your math seems a bit off in the thread. You have the beasts damage as 2d4+6 at 3rd level. Unless I'm missing something, its 2d4+4 (the wolf's base damage, plus proficiency bonus). You also ignore hunter's mark, which the beast can't benefit from, and colossus slayer. Feats are also not taken into account - with sharpshooter its really hard to justify ever giving up a shot to have the wolf bite. The wording seems a bit unclear if you can sac your main hand with 2 weapon fighting, have the wolf bite, and use your bonus action to attack with your offhand. If not, the damage falls further behind just dual wielding with the appropriate feat and style. That's the real problem with your analysis. it ignores the opportunity cost. Its not like hunter's mark + colossus slayer + dual wielding is some crazy system mastery cheese. Assuming +2 weapons like you do in the thread, the ranger could be doing 3 attacks with rapiers for d8+7+d6+d8 a pop assuming a wounded target. That's significantly more than your damage output suggested for the beastmaster. Playing on a grid the beast gets a bit better, however since you only are subject to opportunity attacks when you leave the threat radius (doughnut of doom!) vs the square, there's less chance of the beast getting an opportunity attack). Its not useless, its just a lot to trade for marginal utility over just buying some dogs. [/QUOTE]
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Favored Enemy needs a simple Damage +2
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