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<blockquote data-quote="gamerprinter" data-source="post: 5281715" data-attributes="member: 50895"><p>Oh and while I agree that the Ranger's favored enemy is very specific, unlike the Paladin's smite evil or Rogue's trapfinding - I honestly didn't realize you were talking about changing the ranger's class feature until your last post.</p><p></p><p>Still, as I said previously it depends on the world you're playing in or adventure you choose. Besides my players generate their characters in front of me and if the player writes down 'gnoll' as I watch them - I will say with metagame intentions, "oh, don't pick gnoll, there are no gnolls in such and such place." So if a player brings a ranger to the table with a monster that won't ever appear, I tell them that. In fact I'll tend them to erase their FE monster choices and suggest some primary ones in the game they're playing. It might only show up 1 in 10 encounters, but I do guide them to realistic selections. I usually recommend FE: Humanoid (human) as the first choice, as human encounters will be the most common, unless it is a goblin campaign or construct campaign, etc.</p><p></p><p>My campaigns are never vanilla, so general monster choices from the Bestiary don't serve as a guide to my rangers. I describe the typical monsters that are available and ensure to mention two or three times the FE choices. 15 different expected monsters (though there may yet be many more, these are the most common). A ranger can only pick five so will never hit all encounters, but is guaranteed to run into their choices sometimes.</p><p></p><p>If you want to change the ranger class feature, that's fine and really up to you, but as I say, I think its a decent class feature.</p><p></p><p>I've even created a new class and given favored enemy as one of its class features, because I think its that good, rather than 'that bad' as in your opinion. And I make it mandatory that the first FE is human for that class. The class is the Celtic Clan Warrior and the enemy clan they feud with or the 'Roman' like human race is the specific clan enemy and not humans in general. Clan Warrior is the primary class in that campaign.</p><p></p><p>GP</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5281715, member: 50895"] Oh and while I agree that the Ranger's favored enemy is very specific, unlike the Paladin's smite evil or Rogue's trapfinding - I honestly didn't realize you were talking about changing the ranger's class feature until your last post. Still, as I said previously it depends on the world you're playing in or adventure you choose. Besides my players generate their characters in front of me and if the player writes down 'gnoll' as I watch them - I will say with metagame intentions, "oh, don't pick gnoll, there are no gnolls in such and such place." So if a player brings a ranger to the table with a monster that won't ever appear, I tell them that. In fact I'll tend them to erase their FE monster choices and suggest some primary ones in the game they're playing. It might only show up 1 in 10 encounters, but I do guide them to realistic selections. I usually recommend FE: Humanoid (human) as the first choice, as human encounters will be the most common, unless it is a goblin campaign or construct campaign, etc. My campaigns are never vanilla, so general monster choices from the Bestiary don't serve as a guide to my rangers. I describe the typical monsters that are available and ensure to mention two or three times the FE choices. 15 different expected monsters (though there may yet be many more, these are the most common). A ranger can only pick five so will never hit all encounters, but is guaranteed to run into their choices sometimes. If you want to change the ranger class feature, that's fine and really up to you, but as I say, I think its a decent class feature. I've even created a new class and given favored enemy as one of its class features, because I think its that good, rather than 'that bad' as in your opinion. And I make it mandatory that the first FE is human for that class. The class is the Celtic Clan Warrior and the enemy clan they feud with or the 'Roman' like human race is the specific clan enemy and not humans in general. Clan Warrior is the primary class in that campaign. GP [/QUOTE]
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