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Favorite actual/wished for fantasy character that wouldn't work well with D&D rules
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<blockquote data-quote="Deset Gled" data-source="post: 5149613" data-attributes="member: 7808"><p>A couple of character concepts I've never found good ways to build with published material:</p><p></p><p>Tinkerer - A character that uses home-built items as their main "power source". The character would need to be able to built new items in the field (without causing extended downtime) out of random materials. This is essentially the opposite of a Vow of Povery character - it would trade in personal powers for the ability to do things with items. This is very difficult to do in D+D because of the wealth system and economic issues.</p><p></p><p>Time Traveler - For obvious reasons, allowing a PC to just through time at will becomes migraine inducing. There are some spells that allow this in minor ways (reroll, go back one round, etc) but nothing that allows full blown turning back time.</p><p></p><p>The Lucky Man - A character that has practically no skills (useful ones, anyway), but always manages to get by on by sheer chance. Examples: Arthur Dent manages to escape the destruction of earth, learn to fly, and stop missles by pressing the right button despite his lack of skills, experience, or having any clue what he's doing. Teela Brown from Ringworld would be the epic version of this.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 5149613, member: 7808"] A couple of character concepts I've never found good ways to build with published material: Tinkerer - A character that uses home-built items as their main "power source". The character would need to be able to built new items in the field (without causing extended downtime) out of random materials. This is essentially the opposite of a Vow of Povery character - it would trade in personal powers for the ability to do things with items. This is very difficult to do in D+D because of the wealth system and economic issues. Time Traveler - For obvious reasons, allowing a PC to just through time at will becomes migraine inducing. There are some spells that allow this in minor ways (reroll, go back one round, etc) but nothing that allows full blown turning back time. The Lucky Man - A character that has practically no skills (useful ones, anyway), but always manages to get by on by sheer chance. Examples: Arthur Dent manages to escape the destruction of earth, learn to fly, and stop missles by pressing the right button despite his lack of skills, experience, or having any clue what he's doing. Teela Brown from Ringworld would be the epic version of this. [/QUOTE]
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Favorite actual/wished for fantasy character that wouldn't work well with D&D rules
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