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Favorite actual/wished for fantasy character that wouldn't work well with D&D rules
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<blockquote data-quote="Celebrim" data-source="post: 5151812" data-attributes="member: 4937"><p><a href="http://www.boston.com/news/odd/articles/2007/03/10/woman_hospitalized_from_house_cat_attack/" target="_blank">House Cat Attack</a></p><p></p><p>That's not an isolated incident. Cats can tear you up in a hurry. While I've never heard of a domestic cat killing an adult, a healthy house cat is quite capable of killing things that weigh several times its body weight. Most people don't think that cats can seriously injure them because most of the time a cat swats or scratches its a warning, not a serious attack. Tame cats will not generally attack people seriously, because domestication leaves them mentally stuck in kittenhood and instinctually 'respectful' to humans the way a kitten fears an adult cat. However, something that mentally breaks this model and brings out the cats adult instincts can make a cat quite dangerous.</p><p></p><p></p><p></p><p>Ok... that seems like a rational response to me. </p><p></p><p></p><p></p><p>I'm not even going to take up that assertion. If you want to turn this into an edition war, you can count me out. My homebrew uses rules inspired by 1e, 3e, Pathfinder, FantasyCraft, 4e and even GURPS. I don't have a stake in your edition war thing.</p><p></p><p></p><p></p><p>I would very likely not run all 3 dozen cats at once under this model. Then intention is for running around a dozen cats at a time or less. If I wanted to go up to 36 combatants at once, I'd probably use some sort of simplification to reduce the dice burden. Eventually, as I went up to scores of cats, I'd probably look into a swarm template of some sort. Personally though, I think a couple of cats per PC is plenty to keep 1st level PC's busy. </p><p></p><p></p><p></p><p>I'm referring to the reasoning behind giving 1st level characters more hit points in 4e than the standard '1st level = 1HD' model that had been in place since D&D's earliest days. 4e effectively goes with a '1st level PC = 3HD' model, but what this means among other things is that you now open up the space of 1HD and 2HD to 'things less than a 1st level PC' where previously, in terms of hit points, everything was essentially the peer of a 1st level PC. This effectually solves the house cat problem, and all that the house cat problem implies, most obviously from a gamist perspective, that designing an adventure for a first level PC which is combat heavy is now considerably easier since there are now many things not the equal of a 1st level PC.</p><p></p><p></p><p></p><p>Sure, but that's a burden on me (one I gladly accept), not a burden on the newbies.</p><p></p><p>Look, my intention in bringing up the 'house cat problem' was to focus some extra attention on the part of the original poster's question that was '[does not] work well with D&D rules', where previously the whole discussion had been focusing on 'Favorite wished for fantasy character'. It was my intention to show that the best way to approach this problem was not to list things that people wanted to do, but things that people actually couldn't do by inspecting the mechanics (or at least, couldn't do in a straightfoward way). An example from my orginal post might be, 'CG Paladin' or 'LN Barbarian' or 'Civilized Urban Barbarian'. It was not my intention in bringing up the house cat problem to start an edition war or to argue in any detail over how to fix the house cat problem, or even, after introducing the idea to talk about it much at all. My expectation was that the conversation would be steered toward ideas like 'Civilized Literate LN Urban Barbarian', and not whether house cats could really inflict damage on a person.</p><p></p><p>You clearly have your own ideas on the house cat problem, and I clearly have different ones. Your ideas may not be as far from mine as you think, if you'd get off the 'there is only one answer here and it is 4e' tirade. We primarily seem to disagree over one thing, the answer to the question: "Is a single tiny cat worth having combat stats for?" My answer is somewhere between, "Yes." and "Why not?"</p><p></p><p></p><p></p><p>I'm glad you enjoyed it. I don't mind diversions, but it wasn't my intention to create one.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5151812, member: 4937"] [URL="http://www.boston.com/news/odd/articles/2007/03/10/woman_hospitalized_from_house_cat_attack/"]House Cat Attack[/URL] That's not an isolated incident. Cats can tear you up in a hurry. While I've never heard of a domestic cat killing an adult, a healthy house cat is quite capable of killing things that weigh several times its body weight. Most people don't think that cats can seriously injure them because most of the time a cat swats or scratches its a warning, not a serious attack. Tame cats will not generally attack people seriously, because domestication leaves them mentally stuck in kittenhood and instinctually 'respectful' to humans the way a kitten fears an adult cat. However, something that mentally breaks this model and brings out the cats adult instincts can make a cat quite dangerous. Ok... that seems like a rational response to me. I'm not even going to take up that assertion. If you want to turn this into an edition war, you can count me out. My homebrew uses rules inspired by 1e, 3e, Pathfinder, FantasyCraft, 4e and even GURPS. I don't have a stake in your edition war thing. I would very likely not run all 3 dozen cats at once under this model. Then intention is for running around a dozen cats at a time or less. If I wanted to go up to 36 combatants at once, I'd probably use some sort of simplification to reduce the dice burden. Eventually, as I went up to scores of cats, I'd probably look into a swarm template of some sort. Personally though, I think a couple of cats per PC is plenty to keep 1st level PC's busy. I'm referring to the reasoning behind giving 1st level characters more hit points in 4e than the standard '1st level = 1HD' model that had been in place since D&D's earliest days. 4e effectively goes with a '1st level PC = 3HD' model, but what this means among other things is that you now open up the space of 1HD and 2HD to 'things less than a 1st level PC' where previously, in terms of hit points, everything was essentially the peer of a 1st level PC. This effectually solves the house cat problem, and all that the house cat problem implies, most obviously from a gamist perspective, that designing an adventure for a first level PC which is combat heavy is now considerably easier since there are now many things not the equal of a 1st level PC. Sure, but that's a burden on me (one I gladly accept), not a burden on the newbies. Look, my intention in bringing up the 'house cat problem' was to focus some extra attention on the part of the original poster's question that was '[does not] work well with D&D rules', where previously the whole discussion had been focusing on 'Favorite wished for fantasy character'. It was my intention to show that the best way to approach this problem was not to list things that people wanted to do, but things that people actually couldn't do by inspecting the mechanics (or at least, couldn't do in a straightfoward way). An example from my orginal post might be, 'CG Paladin' or 'LN Barbarian' or 'Civilized Urban Barbarian'. It was not my intention in bringing up the house cat problem to start an edition war or to argue in any detail over how to fix the house cat problem, or even, after introducing the idea to talk about it much at all. My expectation was that the conversation would be steered toward ideas like 'Civilized Literate LN Urban Barbarian', and not whether house cats could really inflict damage on a person. You clearly have your own ideas on the house cat problem, and I clearly have different ones. Your ideas may not be as far from mine as you think, if you'd get off the 'there is only one answer here and it is 4e' tirade. We primarily seem to disagree over one thing, the answer to the question: "Is a single tiny cat worth having combat stats for?" My answer is somewhere between, "Yes." and "Why not?" I'm glad you enjoyed it. I don't mind diversions, but it wasn't my intention to create one. [/QUOTE]
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