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<blockquote data-quote="Mistwell" data-source="post: 7641915" data-attributes="member: 2525"><p>1. It has no friendly fire, unlike fireball;</p><p>2. It does radiant or necrotic damage, which is resisted far less often than fire from a fireball;</p><p>3. It scales much better than fireball, doing an extra 1d8 PER ROUND for upcasting, as opposed to 1d6 one time from a fireball (which rapidly becomes bad damage by the way - fireball scales poorly. </p><p>4. Any cleric who casts offensive spells should have long ago dealt with their concentration checks issue. First, you should have a great AC to prevent getting hit often, meaning plate mail and a shield, or medium armor an a 14 Dex. Second It's crucial to an offensive spellcaster to have something which helps with concentration saves. It should not be 50/50. You should have the War Caster feat for example, particularly since you likely have a weapon and shield as a cleric and will need it just t cast spells. Finally, you should have a decent to good Constitution. </p><p></p><p>Spirt Guardians is better than fireball. It will on average do more damage in a combat than a fireball, and will scale for almost the entire life of the Cleric where fireball will rapidly fail to scale a few levels after you get it.</p><p></p><p>If fact <a href="https://www.youtube.com/watch?v=eVwEXpI63X4&t=4s" target="_blank">Spirit Guardians made the second best 3rd level spell list, while fireball made the second most overrated spell list for 3rd level</a>. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>That said, Hypnotic Pattern is better than both.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7641915, member: 2525"] 1. It has no friendly fire, unlike fireball; 2. It does radiant or necrotic damage, which is resisted far less often than fire from a fireball; 3. It scales much better than fireball, doing an extra 1d8 PER ROUND for upcasting, as opposed to 1d6 one time from a fireball (which rapidly becomes bad damage by the way - fireball scales poorly. 4. Any cleric who casts offensive spells should have long ago dealt with their concentration checks issue. First, you should have a great AC to prevent getting hit often, meaning plate mail and a shield, or medium armor an a 14 Dex. Second It's crucial to an offensive spellcaster to have something which helps with concentration saves. It should not be 50/50. You should have the War Caster feat for example, particularly since you likely have a weapon and shield as a cleric and will need it just t cast spells. Finally, you should have a decent to good Constitution. Spirt Guardians is better than fireball. It will on average do more damage in a combat than a fireball, and will scale for almost the entire life of the Cleric where fireball will rapidly fail to scale a few levels after you get it. If fact [URL="https://www.youtube.com/watch?v=eVwEXpI63X4&t=4s"]Spirit Guardians made the second best 3rd level spell list, while fireball made the second most overrated spell list for 3rd level[/URL]. :) That said, Hypnotic Pattern is better than both. [/QUOTE]
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