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<blockquote data-quote="I'm A Banana" data-source="post: 6439127" data-attributes="member: 2067"><p>Favorite: Advantage/Disadvantage. So many fiddly little +1's and +2's can be rolled into a re-roll, nixing the micro-math while simultaneously being more memorable and notable. </p><p></p><p>Honorable Mention: The division between tool proficiencies and skill proficiencies capturing well the distinction between an innate skill based on an ability score and a useful thing you learn how to do based on a bit of kit. Not as revolutionary as A/D, but really nice.</p><p></p><p>Also: two weapon fighting as something anyone can do is a big win...</p><p></p><p>....but now I'm cheating. Second half:</p><p></p><p>Rule I Miss: I get *why* wizards prepare a spell list each day and why they have at-will cantrips, and I can support it being the default, but I honestly miss the more binary feeling of olde skool low-level wizards with their "I cast what I prepare" mechanic and their "I have one spell, and then I use daggers" rationing. It said something about the power of magic that no one could do it all day long and needed to be very precise in what they wanted to do with it. I think the current way is fine, but it misses some of that evocative flavor, and it's kind of difficult to weave back in easily without just nerfing wizards.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6439127, member: 2067"] Favorite: Advantage/Disadvantage. So many fiddly little +1's and +2's can be rolled into a re-roll, nixing the micro-math while simultaneously being more memorable and notable. Honorable Mention: The division between tool proficiencies and skill proficiencies capturing well the distinction between an innate skill based on an ability score and a useful thing you learn how to do based on a bit of kit. Not as revolutionary as A/D, but really nice. Also: two weapon fighting as something anyone can do is a big win... ....but now I'm cheating. Second half: Rule I Miss: I get *why* wizards prepare a spell list each day and why they have at-will cantrips, and I can support it being the default, but I honestly miss the more binary feeling of olde skool low-level wizards with their "I cast what I prepare" mechanic and their "I have one spell, and then I use daggers" rationing. It said something about the power of magic that no one could do it all day long and needed to be very precise in what they wanted to do with it. I think the current way is fine, but it misses some of that evocative flavor, and it's kind of difficult to weave back in easily without just nerfing wizards. [/QUOTE]
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