Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Favorite change and thing you like better before
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tuxgeo" data-source="post: 6439248" data-attributes="member: 61026"><p><strong>Favorite and Least-Favorite changes in 5E</strong></p><p></p><p><em>Favorite:</em> <strong>Bounded Accuracy</strong>. The influence of this feature cuts right through everything else, enables somewhat-similar playstyles across character levels, and sets the tone of the whole game. </p><p></p><p><em>Honorable Mention:</em> <strong>Background Features</strong>. Conferring language, skill, and tool proficiencies through the Background mechanic was a great innovation, though it was not as pervasive an influence as Bounded Accuracy. </p><p><em>Honorable Mention:</em> <strong>Flavored versions of Neo-Vancian spellcasting</strong>. Wizards select a spell to cast from a prepared list, while Bards select a spell to cast from their small list of spells known; and other variations. </p><p><em>Honorable Mention:</em> <strong>"Finesse" weapons</strong>. PCs do not need a Feat, nor do they need a Class Feature, to use their Dexterity modifier with certain weapons.</p><p><em>Honorable Mention:</em> <strong>Advantage/Disadvantage</strong>. It is a <em>"nice-to-have"</em> feature in my opinion: without it, the game would still work as intended, but would not work as smoothly and simply. </p><p></p><p><em>Least Favorite:</em> <strong>Mega-Feats</strong>: They are kludgey, in my humble opinion, compared to the careful precision of selecting feats in 3E and 4E. Wizards of the Coast could have easily kept Feats the same size as before by making "Ability Score Improvement" be a +1 to one Ability, and making them appear twice as often in the Class tables. There was no need to create Mega-Feats.</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 6439248, member: 61026"] [b]Favorite and Least-Favorite changes in 5E[/b] [I]Favorite:[/I] [B]Bounded Accuracy[/B]. The influence of this feature cuts right through everything else, enables somewhat-similar playstyles across character levels, and sets the tone of the whole game. [I]Honorable Mention:[/I] [B]Background Features[/B]. Conferring language, skill, and tool proficiencies through the Background mechanic was a great innovation, though it was not as pervasive an influence as Bounded Accuracy. [I]Honorable Mention:[/I] [B]Flavored versions of Neo-Vancian spellcasting[/B]. Wizards select a spell to cast from a prepared list, while Bards select a spell to cast from their small list of spells known; and other variations. [I]Honorable Mention:[/I] [B]"Finesse" weapons[/B]. PCs do not need a Feat, nor do they need a Class Feature, to use their Dexterity modifier with certain weapons. [I]Honorable Mention:[/I] [B]Advantage/Disadvantage[/B]. It is a [I]"nice-to-have"[/I] feature in my opinion: without it, the game would still work as intended, but would not work as smoothly and simply. [I]Least Favorite:[/I] [B]Mega-Feats[/B]: They are kludgey, in my humble opinion, compared to the careful precision of selecting feats in 3E and 4E. Wizards of the Coast could have easily kept Feats the same size as before by making "Ability Score Improvement" be a +1 to one Ability, and making them appear twice as often in the Class tables. There was no need to create Mega-Feats. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Favorite change and thing you like better before
Top