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<blockquote data-quote="Draksila" data-source="post: 4459295" data-attributes="member: 31376"><p>Reginald of the Morninglord, a 2E Barovian priest and scholar in a Ravenloft game. Reginald was brilliant, wise, and charismatic... but he was also frail and sickly (random dice rolls straight down, he ended up with a 9 Str and 5 Con but over 15 in all his mental stats). As such, Reginald was the voice of the party and beloved by local communities while simultaneously being the group's very own 'boy hostage.' His very first adventure (Night of the Walking Dead), he was grabbed by a murderer the group was tracking and held at knife point while the killer tried to get the party to drop their weapons. Knowing full well by this point that the knife-wielder in question was hopelessly insane and likely to kill him anyway, I decided to try the traditional stomp of my captor's foot and use the mace I was still holding (the killer had just grabbed me from behind, not disarmed me) to smack him in the face, hoping to either force him to let go or take myself out of the equation when he retaliated. Reginald critted the attack roll, however. We described it as a frustrated roar of anger, a stomp to the killer's foot, and then pulling away and whirling the mace in a vicious arc at the suspect's face. Reginald one-shotted the killer. This led the party to warn anyone who kidnapped/captured Reggie from then on that they really should have taken the fighter instead.</p><p> </p><p>The character was remade a few years later for an epic 3.5 Ravenloft campaign. I really didn't improve his physical stats much; Reginald played well as a slight, bookish, and unimpressive figure who doled out kind words and good advice, so I kept him that way. The young man was taken hostage again in that campaign by an ancient vampire. Reginald ended up obliterating him with a crit on a turn roll coupled with the expenditure of his Sun domain power.</p><p> </p><p>... the vampire should have grabbed the fighter.</p></blockquote><p></p>
[QUOTE="Draksila, post: 4459295, member: 31376"] Reginald of the Morninglord, a 2E Barovian priest and scholar in a Ravenloft game. Reginald was brilliant, wise, and charismatic... but he was also frail and sickly (random dice rolls straight down, he ended up with a 9 Str and 5 Con but over 15 in all his mental stats). As such, Reginald was the voice of the party and beloved by local communities while simultaneously being the group's very own 'boy hostage.' His very first adventure (Night of the Walking Dead), he was grabbed by a murderer the group was tracking and held at knife point while the killer tried to get the party to drop their weapons. Knowing full well by this point that the knife-wielder in question was hopelessly insane and likely to kill him anyway, I decided to try the traditional stomp of my captor's foot and use the mace I was still holding (the killer had just grabbed me from behind, not disarmed me) to smack him in the face, hoping to either force him to let go or take myself out of the equation when he retaliated. Reginald critted the attack roll, however. We described it as a frustrated roar of anger, a stomp to the killer's foot, and then pulling away and whirling the mace in a vicious arc at the suspect's face. Reginald one-shotted the killer. This led the party to warn anyone who kidnapped/captured Reggie from then on that they really should have taken the fighter instead. The character was remade a few years later for an epic 3.5 Ravenloft campaign. I really didn't improve his physical stats much; Reginald played well as a slight, bookish, and unimpressive figure who doled out kind words and good advice, so I kept him that way. The young man was taken hostage again in that campaign by an ancient vampire. Reginald ended up obliterating him with a crit on a turn roll coupled with the expenditure of his Sun domain power. ... the vampire should have grabbed the fighter. [/QUOTE]
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