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Favorite combat tactics? (2nd attempt)
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<blockquote data-quote="Lord Zardoz" data-source="post: 2821840" data-attributes="member: 704"><p><strong>Indirect Tactics</strong></p><p></p><p>There are plenty of things that can be done in combat that are probably not easily resolvable by an opposed roll. These tactics can be particularly effective however.</p><p></p><p>A good example of an indirect tactic was described in the infamous Tuckers Kobolds article in an old Dragon Magazine. Among being very brutal, using cover, and otherwise leveraging every conceivable tactic, one of the things listed was that the Kobolds would set debris on fire and push it towards the players (who were inside a narrow corridor) using long poles.</p><p></p><p>To that end, I consider any tactic that is not directly covered in any known damage table, has no obvious way to determine success or failure, but still very plausible, to be an indirect tactic. Pushing burning debris forward could be a touch attack, it might or might not involve a save. And the damage depends on how much debris is being moved. This calls for the DM to make a call on it.</p><p></p><p>Here are a few that occur to me.</p><p></p><p>- Pinning someones head, arms or legs in a door way and pressing it shut. Depending on the strength rolls, the player may be stuck in the door, and unable to directly attack the person holding the door if he is on the other side of the door.</p><p></p><p>- An Ogre or Giant using a Goblin or Kobold (Living or Dead) as a missile weapon</p><p></p><p>- Casting Create Water in a small-ish room and allowing a large volume of water to flow out. Probably causes plenty of movement penalties, may sweep some people out of the room. May take a while to drain out.</p><p></p><p>- Attempting to use rats or other small animals to identify potions</p><p></p><p>- Sneaking into a guardoom and putting broken glass into the stew</p><p></p><p>- As a monk, get a protection from fire spell, then coat yourself in oil, light yourself on fire, and grapple opponents.</p><p></p><p>There are plenty of other things that may work also. Basically, keep an open mind.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 2821840, member: 704"] [b]Indirect Tactics[/b] There are plenty of things that can be done in combat that are probably not easily resolvable by an opposed roll. These tactics can be particularly effective however. A good example of an indirect tactic was described in the infamous Tuckers Kobolds article in an old Dragon Magazine. Among being very brutal, using cover, and otherwise leveraging every conceivable tactic, one of the things listed was that the Kobolds would set debris on fire and push it towards the players (who were inside a narrow corridor) using long poles. To that end, I consider any tactic that is not directly covered in any known damage table, has no obvious way to determine success or failure, but still very plausible, to be an indirect tactic. Pushing burning debris forward could be a touch attack, it might or might not involve a save. And the damage depends on how much debris is being moved. This calls for the DM to make a call on it. Here are a few that occur to me. - Pinning someones head, arms or legs in a door way and pressing it shut. Depending on the strength rolls, the player may be stuck in the door, and unable to directly attack the person holding the door if he is on the other side of the door. - An Ogre or Giant using a Goblin or Kobold (Living or Dead) as a missile weapon - Casting Create Water in a small-ish room and allowing a large volume of water to flow out. Probably causes plenty of movement penalties, may sweep some people out of the room. May take a while to drain out. - Attempting to use rats or other small animals to identify potions - Sneaking into a guardoom and putting broken glass into the stew - As a monk, get a protection from fire spell, then coat yourself in oil, light yourself on fire, and grapple opponents. There are plenty of other things that may work also. Basically, keep an open mind. END COMMUNICATION [/QUOTE]
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