Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Favorite combat tactics? (2nd attempt)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Zardoz" data-source="post: 2831086" data-attributes="member: 704"><p><strong>Mounts and battlefield manipulation</strong></p><p></p><p>Hussar makes a great point about Mounts. The use of a mount can acheive the same result as battlefield control spells. You get to dictate exactly how and when you want to attack, and often render any counter attack ineffective.</p><p></p><p>The Death from Above tactic is essentially a battle field control combination that for the user, redefines what the battlefield consists of. By extension, the Teleport Hulk combination allows the users to ignore the battlefield.</p><p></p><p>Every battlefied consists of spaces that have an affect as you occupy or move from them. Most spaces do nothing. Some cost more movement than others, some can harm you, some can protect you. Most spaces can be attacked or occupied, some cannot. Using mounts or certain mobility enhancing spells allow you to redefine the battlefield for yourself. Spider climb makes spaces on walls and ceilings occupiable by you. Reach and range weapons allow you to attack or theaten more squares. Spells and mounts basically redefine the effects of certain spaces for you.</p><p></p><p>Ideal battlefield manipulation should have the following effects:</p><p></p><p>- Allow you attack someone from a space they cannot attack</p><p>- Cause automatic harm to your opponent</p><p>- Grant you a bonus to attack, damage, spells, or saves</p><p></p><p>(note: Some might argue that Fireball is a battlefield manipulation spell since it makes a huge number of spaces on the battleground cause harm to your opponent. It is not a battlefield manipulation spells. Such spells, in my mind, have a duration or permanant effect. The only persistant effect Fireball can have on a battlefield is to leave a bunch of corpses on the ground).</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 2831086, member: 704"] [b]Mounts and battlefield manipulation[/b] Hussar makes a great point about Mounts. The use of a mount can acheive the same result as battlefield control spells. You get to dictate exactly how and when you want to attack, and often render any counter attack ineffective. The Death from Above tactic is essentially a battle field control combination that for the user, redefines what the battlefield consists of. By extension, the Teleport Hulk combination allows the users to ignore the battlefield. Every battlefied consists of spaces that have an affect as you occupy or move from them. Most spaces do nothing. Some cost more movement than others, some can harm you, some can protect you. Most spaces can be attacked or occupied, some cannot. Using mounts or certain mobility enhancing spells allow you to redefine the battlefield for yourself. Spider climb makes spaces on walls and ceilings occupiable by you. Reach and range weapons allow you to attack or theaten more squares. Spells and mounts basically redefine the effects of certain spaces for you. Ideal battlefield manipulation should have the following effects: - Allow you attack someone from a space they cannot attack - Cause automatic harm to your opponent - Grant you a bonus to attack, damage, spells, or saves (note: Some might argue that Fireball is a battlefield manipulation spell since it makes a huge number of spaces on the battleground cause harm to your opponent. It is not a battlefield manipulation spells. Such spells, in my mind, have a duration or permanant effect. The only persistant effect Fireball can have on a battlefield is to leave a bunch of corpses on the ground). END COMMUNICATION [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Favorite combat tactics? (2nd attempt)
Top