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<blockquote data-quote="Reverend47" data-source="post: 6078051" data-attributes="member: 6677336"><p>I should probably expand a bit on what I'm looking for. My game world is a world where about 700 years ago there was a huge war between the gods. Dozens of pantheons, hundreds of gods, more than a century of fighting, mostly on the material plane, resulted in most of the civilized world being destroyed. Between regions of complete wilderness, some warped by magical disasters, the corpses of dead gods, etc, there are bastions of civilization, most of which are unaware that other civilizations exist at all, and almost none of them willing to brave the wilderness and thousands of miles to seek another such society. It's basically a dozen different mini campaign worlds, each one an exploration of "how does this society deal with the loss of most of the world's gods" So the surviving gods are rather important. I'm going for about 20-40 primary deities of various sorts. Obviously I have the basics, the god of light who hates undead, the militant lawful good deity because paladins need a lawful good deity, the lawful/chaotic evil warrior deities (because the lawful good knights need somebody to fight), a neutral thief deity, an evil thief deity, nature deity, etc. </p><p></p><p>What I'm looking for is more flavorful and strange deities. Less the classics every campaign pantheon has. </p><p></p><p>So far I have:</p><p></p><p>A god of order, more specifically rules, paperwork, efficient bureaucracy, associated with law, order, civilization, etc</p><p></p><p>A chaotic evil god of illusion who prioritizes the "fun" of chaos over all else</p><p></p><p>A good god of undeath, beauty, passion, and love who believes in pursuing one's passions even into death "The Undying Lover"</p><p></p><p>The Eternal Dreamer - A god who slumbers and dreams, patron of dreams, understanding, creativity and insanity</p></blockquote><p></p>
[QUOTE="Reverend47, post: 6078051, member: 6677336"] I should probably expand a bit on what I'm looking for. My game world is a world where about 700 years ago there was a huge war between the gods. Dozens of pantheons, hundreds of gods, more than a century of fighting, mostly on the material plane, resulted in most of the civilized world being destroyed. Between regions of complete wilderness, some warped by magical disasters, the corpses of dead gods, etc, there are bastions of civilization, most of which are unaware that other civilizations exist at all, and almost none of them willing to brave the wilderness and thousands of miles to seek another such society. It's basically a dozen different mini campaign worlds, each one an exploration of "how does this society deal with the loss of most of the world's gods" So the surviving gods are rather important. I'm going for about 20-40 primary deities of various sorts. Obviously I have the basics, the god of light who hates undead, the militant lawful good deity because paladins need a lawful good deity, the lawful/chaotic evil warrior deities (because the lawful good knights need somebody to fight), a neutral thief deity, an evil thief deity, nature deity, etc. What I'm looking for is more flavorful and strange deities. Less the classics every campaign pantheon has. So far I have: A god of order, more specifically rules, paperwork, efficient bureaucracy, associated with law, order, civilization, etc A chaotic evil god of illusion who prioritizes the "fun" of chaos over all else A good god of undeath, beauty, passion, and love who believes in pursuing one's passions even into death "The Undying Lover" The Eternal Dreamer - A god who slumbers and dreams, patron of dreams, understanding, creativity and insanity [/QUOTE]
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