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<blockquote data-quote="Kobold Stew" data-source="post: 7167650" data-attributes="member: 23484"><p>Honestly, I've not played at that level. A character gets a lot of boons, and they come relatively quickly. My sense is that for the most part you are right. </p><p></p><p>Ones that seem great to me:</p><p><strong>Fortitutude</strong>: much greater benefit for a d6 hit-die class than a d10 or d12 class.</p><p></p><p><strong>Immortality</strong>: so anyone who is not a Monk 15 (or maybe Druid 18 or an Elf 1) should want this. I want this, or think I do because I haven't learned the lesson of Tithonus. It is a fantasy wish from time immemorial. Except that it has no game impact at all. I mean really, if the DM gave this to every character in a party at level 1 ("you've been chosen"), the characters wouldn't be played differently, and it would never impact an adventuring life, except that "and she lived happily ever after" means something slightly different. So, it becomes the ultimate "ribbon" ability.</p><p></p><p><strong>Planar travel</strong>: Not sure how gameable it is with the limit of self-only, but "free trip to heaven" seems a perfect boon. </p><p></p><p><strong>Speed</strong>: great bonus, affecting all characters, those who have worked to increase their speed, and those who haven't. Even if the second bit is a weak sauce version of a second level Rogue ability.</p><p></p><p>Ones that seems quite weak to me:</p><p><strong>Skill Proficiency</strong>: A character works 20 levels to max to their skills (cf. various skill monkey builds on these boards), and finally at level 21 you can have them all. So can the fighter with only 4 skills who has bumped up their stats with ASIs. That seems to me wrong. </p><p></p><p><strong>Spell Mastery</strong>: a good ability, but operates at the power level of a warlock invocation or a magic item: who can benefit from this? What choices would someone make? Warlock's Hex, maybe (which they might get from Magic Initiate). I'd like to be able to cast Comprehend Languages at will (it would make my job easier), but since I can't cast it now, the boon is no good to me. As Edward van Halen noted, one might as well Jump.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 7167650, member: 23484"] Honestly, I've not played at that level. A character gets a lot of boons, and they come relatively quickly. My sense is that for the most part you are right. Ones that seem great to me: [B]Fortitutude[/B]: much greater benefit for a d6 hit-die class than a d10 or d12 class. [B]Immortality[/B]: so anyone who is not a Monk 15 (or maybe Druid 18 or an Elf 1) should want this. I want this, or think I do because I haven't learned the lesson of Tithonus. It is a fantasy wish from time immemorial. Except that it has no game impact at all. I mean really, if the DM gave this to every character in a party at level 1 ("you've been chosen"), the characters wouldn't be played differently, and it would never impact an adventuring life, except that "and she lived happily ever after" means something slightly different. So, it becomes the ultimate "ribbon" ability. [b]Planar travel[/b]: Not sure how gameable it is with the limit of self-only, but "free trip to heaven" seems a perfect boon. [b]Speed[/b]: great bonus, affecting all characters, those who have worked to increase their speed, and those who haven't. Even if the second bit is a weak sauce version of a second level Rogue ability. Ones that seems quite weak to me: [b]Skill Proficiency[/b]: A character works 20 levels to max to their skills (cf. various skill monkey builds on these boards), and finally at level 21 you can have them all. So can the fighter with only 4 skills who has bumped up their stats with ASIs. That seems to me wrong. [b]Spell Mastery[/b]: a good ability, but operates at the power level of a warlock invocation or a magic item: who can benefit from this? What choices would someone make? Warlock's Hex, maybe (which they might get from Magic Initiate). I'd like to be able to cast Comprehend Languages at will (it would make my job easier), but since I can't cast it now, the boon is no good to me. As Edward van Halen noted, one might as well Jump. [/QUOTE]
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