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<blockquote data-quote="ColonelHardisson" data-source="post: 2875135" data-attributes="member: 363"><p>Ones I like:</p><p></p><p>Necromancer Games - Wilderlands, modules, Ancient Kingdoms: Mesopotamia, etc. Lost of coolness.</p><p>Malhavoc - some great stuff: the Iron Heroes line is awesome in its coolness, and Malhavoc produced two of my all-time favorite RPG books - Requiem for a God and When the Sky Falls</p><p>Green Ronin - for so much - the Mythic Vistas line (Medieval Players Manual in particular), Black Company, Warhammer (OK, non d20, but very cool), etc.</p><p>Mongoose - Wasn't a big fan of theirs for a while, but then they went and hit it out of the park with Conan, and hey, Babylon 5 is also good. But they began their trend of goodness with Slaine, in my opinion.</p><p>Paizo - Dungeon and Dragon both are mainstays in my enjoyment of the hobby.</p><p>Goodman - Dungeon Crawl Classics, 'Nuff said.</p><p>WotC</p><p></p><p>Ones I was saddened to see either go out of business or stop doing d20:</p><p>Chaosium - had they revised their Dragonlords of Melnibone book with as much loving care as Green Ronin put into, say, The Black Company, I think they'd have had a hit on their hands.</p><p>MEG - Love Bluffside.</p><p>Atlas - I think their stuff was generally top-notch. Still, their Ars Magica stuff is very, very good, so it works out.</p><p>Avalanche - despite the constant drubbing they took over their covers, the actual books were pretty decent, especially the background material for various historical eras. </p><p></p><p>Much lamented - game companies that went under before the advent of d20:</p><p>FASA - I saw someone post that FASA still exists in a nominal way, but effectively, as far as RPGs are concerned, they're gone. I always liked their Star Trek RPG material.</p><p>GDW - the game company I miss most. The original Traveller (and the Journal for the Traveller's Aid Society), Twilight: 2000, Space: 1889, Dark Conspiracy, 2300...plus all the various starship combat games they produced. Man, do I miss that company.</p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 2875135, member: 363"] Ones I like: Necromancer Games - Wilderlands, modules, Ancient Kingdoms: Mesopotamia, etc. Lost of coolness. Malhavoc - some great stuff: the Iron Heroes line is awesome in its coolness, and Malhavoc produced two of my all-time favorite RPG books - Requiem for a God and When the Sky Falls Green Ronin - for so much - the Mythic Vistas line (Medieval Players Manual in particular), Black Company, Warhammer (OK, non d20, but very cool), etc. Mongoose - Wasn't a big fan of theirs for a while, but then they went and hit it out of the park with Conan, and hey, Babylon 5 is also good. But they began their trend of goodness with Slaine, in my opinion. Paizo - Dungeon and Dragon both are mainstays in my enjoyment of the hobby. Goodman - Dungeon Crawl Classics, 'Nuff said. WotC Ones I was saddened to see either go out of business or stop doing d20: Chaosium - had they revised their Dragonlords of Melnibone book with as much loving care as Green Ronin put into, say, The Black Company, I think they'd have had a hit on their hands. MEG - Love Bluffside. Atlas - I think their stuff was generally top-notch. Still, their Ars Magica stuff is very, very good, so it works out. Avalanche - despite the constant drubbing they took over their covers, the actual books were pretty decent, especially the background material for various historical eras. Much lamented - game companies that went under before the advent of d20: FASA - I saw someone post that FASA still exists in a nominal way, but effectively, as far as RPGs are concerned, they're gone. I always liked their Star Trek RPG material. GDW - the game company I miss most. The original Traveller (and the Journal for the Traveller's Aid Society), Twilight: 2000, Space: 1889, Dark Conspiracy, 2300...plus all the various starship combat games they produced. Man, do I miss that company. [/QUOTE]
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