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<blockquote data-quote="DarrenGMiller" data-source="post: 2391726" data-attributes="member: 23174"><p>I am currently not really using any house rules, since I wanted this campaign to use the RAW for 3.5 (fro the first time... I am usually house rule heavy). Here are some that I have used recently:</p><p></p><p>1. Spell Points: I have not found a spell point system I am totally satisfied with, but I may experiment with the one from Unearthed Arcana at some point.</p><p></p><p>2. Heroic Paths: I have allowed players to swap out a starting feat at character creation and instead choose a heroic path from Midnight.</p><p></p><p>3. Expanded Races: Last campaign I ran, we used an expanded library of races, including variations of the races, such as Snow Elves and Elflings (a la Midnight as well).</p><p></p><p>4. Wizardless: I replaced the Wizard with the Midnight Channeller in the last game.</p><p></p><p>5. Grim & Gritty: I used G&G 3.6 for my Midnight Game, along with Defense, Weapon Degradation and Massive Damage equals Con score. This could be done as Con score + BAB.</p><p></p><p>6. Preferred Class: I am using this one now. A player may choose an alternate preferred class from what is stated in the PHB if the character background justifies it.</p><p></p><p>7. Wound Point & Vitality: Borrowed from Star Wars D20. I know some people who use this in D&D games. I don't care for it, but they like it.</p><p></p><p>As I said, right now house rules are out of favor with me. Currently, nobody in my game is running a Wizard, since most of us agree that the fire & forget system is not what we want and that spell point systems as currently concieved don't quite do it either. I have seen from my current campaign that many house rules affect how the game plays mechanically and alter balance, which sometimes causes other rules to require "fixing." Just be judicious about what you house rule. I also recommend against house ruling custom rules to mimic the mechanics of your favorite video game. That is just from my personal experience with DM's who have done that. It has become one of my pet peeves.</p><p></p><p>DM</p></blockquote><p></p>
[QUOTE="DarrenGMiller, post: 2391726, member: 23174"] I am currently not really using any house rules, since I wanted this campaign to use the RAW for 3.5 (fro the first time... I am usually house rule heavy). Here are some that I have used recently: 1. Spell Points: I have not found a spell point system I am totally satisfied with, but I may experiment with the one from Unearthed Arcana at some point. 2. Heroic Paths: I have allowed players to swap out a starting feat at character creation and instead choose a heroic path from Midnight. 3. Expanded Races: Last campaign I ran, we used an expanded library of races, including variations of the races, such as Snow Elves and Elflings (a la Midnight as well). 4. Wizardless: I replaced the Wizard with the Midnight Channeller in the last game. 5. Grim & Gritty: I used G&G 3.6 for my Midnight Game, along with Defense, Weapon Degradation and Massive Damage equals Con score. This could be done as Con score + BAB. 6. Preferred Class: I am using this one now. A player may choose an alternate preferred class from what is stated in the PHB if the character background justifies it. 7. Wound Point & Vitality: Borrowed from Star Wars D20. I know some people who use this in D&D games. I don't care for it, but they like it. As I said, right now house rules are out of favor with me. Currently, nobody in my game is running a Wizard, since most of us agree that the fire & forget system is not what we want and that spell point systems as currently concieved don't quite do it either. I have seen from my current campaign that many house rules affect how the game plays mechanically and alter balance, which sometimes causes other rules to require "fixing." Just be judicious about what you house rule. I also recommend against house ruling custom rules to mimic the mechanics of your favorite video game. That is just from my personal experience with DM's who have done that. It has become one of my pet peeves. DM [/QUOTE]
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