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General Tabletop Discussion
*Dungeons & Dragons
Favorite method of generating ability scores
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<blockquote data-quote="Diamabel" data-source="post: 6781235" data-attributes="member: 6788929"><p>I understand what you are getting at. Bob and Jack are still unique individuals though, in spite of starting with a standard array. </p><p></p><p>Stats alone do not a "character" make- they do, however, put them on an even playing field from the outset.</p><p></p><p>You could end up with identically flavoured characters through rolling- Lets call them Jim and Little Jim- they both decided to be Champion fighters using a battle axe. They picked identical backgrounds and skills. However, Jim got lucky, and rolled 18 str, 16 dex and 18 con. The dice were not kind to little Jim though.. he only rolled 12 str, 8 dex and 10 con.</p><p></p><p>Little Jim really can't stand shoulder to shoulder with Jim- (in the "game" sense, yes... but DnD *is* a game) Little Jim will be constantly overshadowed by Jim, based purely on bad stat rolls.</p><p></p><p>Again.. if your group enjoys playing this way.. it's all good. I just don't think stat array=clones.</p></blockquote><p></p>
[QUOTE="Diamabel, post: 6781235, member: 6788929"] I understand what you are getting at. Bob and Jack are still unique individuals though, in spite of starting with a standard array. Stats alone do not a "character" make- they do, however, put them on an even playing field from the outset. You could end up with identically flavoured characters through rolling- Lets call them Jim and Little Jim- they both decided to be Champion fighters using a battle axe. They picked identical backgrounds and skills. However, Jim got lucky, and rolled 18 str, 16 dex and 18 con. The dice were not kind to little Jim though.. he only rolled 12 str, 8 dex and 10 con. Little Jim really can't stand shoulder to shoulder with Jim- (in the "game" sense, yes... but DnD *is* a game) Little Jim will be constantly overshadowed by Jim, based purely on bad stat rolls. Again.. if your group enjoys playing this way.. it's all good. I just don't think stat array=clones. [/QUOTE]
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Favorite method of generating ability scores
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