Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Favorite Obscure Rules from TSR-era D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 9357709" data-attributes="member: 32740"><p>Well, it's funny because as I said SA <em>wasn't</em> always reliable as they wanted to be. Not trying to make that big of a thing of it, but SA really should only be taken for what the name says it is - <em>advice</em>. Despite it having the stamp of being "official" answers to rules questions they were <em>sometimes</em> themselves just as wrong as the original rule books could be, or came up with less-than-stellar solutions easily improved upon by a DM for their own game. I've always enjoyed pointing out that Gygax himself admitted in the DMG that he couldn't think of everything and his rules weren't so perfect that they couldn't be improved upon. Same applies to Sage Advice. They didn't always see clearly or come up with the best answers, especially when those answers were being used as ammunition to argue against how DM's chose to rule in their own games BEFORE seeing what Sage Advice had to say about it.</p><p></p><p>SA was a useful tool for everyone - but <em>DM's</em> still run the game, not SA.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 9357709, member: 32740"] Well, it's funny because as I said SA [I]wasn't[/I] always reliable as they wanted to be. Not trying to make that big of a thing of it, but SA really should only be taken for what the name says it is - [I]advice[/I]. Despite it having the stamp of being "official" answers to rules questions they were [I]sometimes[/I] themselves just as wrong as the original rule books could be, or came up with less-than-stellar solutions easily improved upon by a DM for their own game. I've always enjoyed pointing out that Gygax himself admitted in the DMG that he couldn't think of everything and his rules weren't so perfect that they couldn't be improved upon. Same applies to Sage Advice. They didn't always see clearly or come up with the best answers, especially when those answers were being used as ammunition to argue against how DM's chose to rule in their own games BEFORE seeing what Sage Advice had to say about it. SA was a useful tool for everyone - but [I]DM's[/I] still run the game, not SA. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Favorite Obscure Rules from TSR-era D&D
Top