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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Favorite Obscure Rules from TSR-era D&D
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<blockquote data-quote="Orius" data-source="post: 9361899" data-attributes="member: 8863"><p>All these strange little rules is why I'm trying to hammer an old school ethos into 3e rather than trying to house rule 2e.</p><p></p><p></p><p></p><p></p><p></p><p>Here's the thing though: 2e is written with the idea that people DMing it already know how to DM, the 1989 DMG advises new DMs to start with D&D, which at the time was Mentzer. So it may very well assume the DM has already read that earlier advice!</p><p></p><p>That's really at the heart of the 2e's DMG's problems: it's written for the experienced DM who knows how to make rulings already. But by the time the 1995 DMG comes out, the Red Box was replaced by the Black Box (1991) with the RC providing the rest of D&D's rules and procedures, and then the D&D line is mostly cancelled except for a repackaging of the Black Box which I assume was only produced as a legal technical screwjob on Dave. </p><p></p><p>Though the 1e DMG's advise on spell sharing is solid. Smart players will learn tos hare resources, and the DM doesn't need to tell them they can do it. It's 1e rewarding system mastery!</p><p></p><p></p><p></p><p></p><p></p><p></p><p>That comic leaves out Roger's brilliant reply:</p><p></p><p></p><p>"Of course. However; you forgot to enclose a self-addressed stamped envelope. We regret that Waldorf must lose the experience points and gold for his victory."</p></blockquote><p></p>
[QUOTE="Orius, post: 9361899, member: 8863"] All these strange little rules is why I'm trying to hammer an old school ethos into 3e rather than trying to house rule 2e. Here's the thing though: 2e is written with the idea that people DMing it already know how to DM, the 1989 DMG advises new DMs to start with D&D, which at the time was Mentzer. So it may very well assume the DM has already read that earlier advice! That's really at the heart of the 2e's DMG's problems: it's written for the experienced DM who knows how to make rulings already. But by the time the 1995 DMG comes out, the Red Box was replaced by the Black Box (1991) with the RC providing the rest of D&D's rules and procedures, and then the D&D line is mostly cancelled except for a repackaging of the Black Box which I assume was only produced as a legal technical screwjob on Dave. Though the 1e DMG's advise on spell sharing is solid. Smart players will learn tos hare resources, and the DM doesn't need to tell them they can do it. It's 1e rewarding system mastery! That comic leaves out Roger's brilliant reply: "Of course. However; you forgot to enclose a self-addressed stamped envelope. We regret that Waldorf must lose the experience points and gold for his victory." [/QUOTE]
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General Tabletop Discussion
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Favorite Obscure Rules from TSR-era D&D
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