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Favorite Sci-Fi system/setting?
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<blockquote data-quote="scourger" data-source="post: 4170787" data-attributes="member: 12328"><p>It's hard to bring sci-fi to my game table. There are many systems/settings that have such potential, but I will only comment on the ones that I would actually run right now given the opportunity in my group. </p><p></p><p>First is <strong>Savage Worlds</strong> using <strong>Star Wars Miniatures</strong>. Savage Worlds is a great system, and there is a Star Wars conversion document on the web (probbaly at Savage Heroes). The minis add such an element to the game for me. Plus, I think the players would have more buy-in because they would have the movies to set the scene for the game. </p><p></p><p>Second is <strong>Rifts Machinations of Doom</strong> Although I really think of Rifts as post-apocalyptic, it has many sci-fi elements; and I guess post-apoc is really a sub-genre of sci-fi anyway. R-MOD is a great graphic novel and sourcebook that stats out all the comic characters. The story is cool, and it is written the way we really used to play Rifts all those years ago. If I can do it, I'll make counters using the art in the book and just run it for a good time. </p><p></p><p>Third is <strong>Dark Heresy</strong>. It is a clever game, but the default setting is too gothic for me. I want it a little more sci-fi and much less goth. Just like 40KRP, which we had fun with for a while. I've really enjoyed some of the 40K novels, so the game is interesting to me. </p><p></p><p>Others that captivate are <strong>Omega World d20</strong> and <strong>Judge Dredd d20</strong>. Both very cool games. OW probably edges JD for me becase OW is really Gamma World updated to 3.0 rules. I had a lot of fun running those games, but they are probably over for good (sadly). I also like <strong>Necropolis</strong> for Savage Worlds. But, my players aren't grabbed by it. The <strong>Star Trek Deep Space Nine</strong> RPG is really intriguing because it is my favorite of the ST shows. But, the rules do nothing for me. Plus, it would be difficult to find minis. Finally, I don't think I could sell any of them to the group.</p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="scourger, post: 4170787, member: 12328"] It's hard to bring sci-fi to my game table. There are many systems/settings that have such potential, but I will only comment on the ones that I would actually run right now given the opportunity in my group. First is [B]Savage Worlds[/B] using [B]Star Wars Miniatures[/B]. Savage Worlds is a great system, and there is a Star Wars conversion document on the web (probbaly at Savage Heroes). The minis add such an element to the game for me. Plus, I think the players would have more buy-in because they would have the movies to set the scene for the game. Second is [B]Rifts Machinations of Doom[/B] Although I really think of Rifts as post-apocalyptic, it has many sci-fi elements; and I guess post-apoc is really a sub-genre of sci-fi anyway. R-MOD is a great graphic novel and sourcebook that stats out all the comic characters. The story is cool, and it is written the way we really used to play Rifts all those years ago. If I can do it, I'll make counters using the art in the book and just run it for a good time. Third is [B]Dark Heresy[/B]. It is a clever game, but the default setting is too gothic for me. I want it a little more sci-fi and much less goth. Just like 40KRP, which we had fun with for a while. I've really enjoyed some of the 40K novels, so the game is interesting to me. Others that captivate are [B]Omega World d20[/B] and [B]Judge Dredd d20[/B]. Both very cool games. OW probably edges JD for me becase OW is really Gamma World updated to 3.0 rules. I had a lot of fun running those games, but they are probably over for good (sadly). I also like [B]Necropolis[/B] for Savage Worlds. But, my players aren't grabbed by it. The [B]Star Trek Deep Space Nine[/B] RPG is really intriguing because it is my favorite of the ST shows. But, the rules do nothing for me. Plus, it would be difficult to find minis. Finally, I don't think I could sell any of them to the group. Good luck. [/QUOTE]
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