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<blockquote data-quote="Juxtapozbliss" data-source="post: 9129021" data-attributes="member: 7042149"><p>I played Champions as a kid and have really been hankering for running some supers games again so I picked up all the Hero System 6e rules, the latest version of Champions. Yes, it’s complicated, but it’s also so good. Elegant and very powerful. I really enjoy reading the rules, actually. The Core rules are hefty…vol 1 about building characters and vol 2 mostly about combat, each about 350 pages long…however there is also Champions Complete, which gives you all you need to play with less details and fewer options in only 250 pages. If you like it, you can move on to the expanded details. There’s also a Java app called Hero Builder that lets you build characters and that helps a lot with the complexity of calculating abilities. And you can even import those characters into Foundry VTT. I’m not sure about Roll20. </p><p></p><p>Another benefit of this system is the a Discord channel is amazing. Lots of helpful experienced players answering questions.</p><p></p><p>I love the ability to entirely build characters using points rather than following predetermined paths like D&D or Pathfinder. And I love how you are given small incremental experience points that you can immediately apply to strengthen your abilities or add new ones. I think it’s genius.</p><p></p><p>I’m planning to run a short campaign for my players later this year.</p></blockquote><p></p>
[QUOTE="Juxtapozbliss, post: 9129021, member: 7042149"] I played Champions as a kid and have really been hankering for running some supers games again so I picked up all the Hero System 6e rules, the latest version of Champions. Yes, it’s complicated, but it’s also so good. Elegant and very powerful. I really enjoy reading the rules, actually. The Core rules are hefty…vol 1 about building characters and vol 2 mostly about combat, each about 350 pages long…however there is also Champions Complete, which gives you all you need to play with less details and fewer options in only 250 pages. If you like it, you can move on to the expanded details. There’s also a Java app called Hero Builder that lets you build characters and that helps a lot with the complexity of calculating abilities. And you can even import those characters into Foundry VTT. I’m not sure about Roll20. Another benefit of this system is the a Discord channel is amazing. Lots of helpful experienced players answering questions. I love the ability to entirely build characters using points rather than following predetermined paths like D&D or Pathfinder. And I love how you are given small incremental experience points that you can immediately apply to strengthen your abilities or add new ones. I think it’s genius. I’m planning to run a short campaign for my players later this year. [/QUOTE]
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