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Favorite superhero RPGs?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 9134644" data-attributes="member: 19675"><p>As I recall their HEROic analogs, SuperClones were typically built to deliver lots of damage when they hit, but they might not hit all that often. And their HTH combat was generally untrained. They relied on the basic combat maneuvers (like Haymakers) as compared to true martial arts maneuvers.</p><p></p><p>BatClones would have a lot of trained martial arts maneuvers to choose from that they could use with great accuracy. On top of that, they’d have a bunch of Combat Skill Levels and even General Skill Levels to further goose accuracy, etc. Basically, a PC like this would be taking down unskilled human combatants at will- virtually untouchable- while skilled combatants would take more time. And even supers could be threatened.</p><p></p><p><em>Tangentially</em>, I’m also reminded of how DC wrote their elite martial artists in the 1980s-90s. Batman considered himself pretty much the best martial artist in the world. But other elite martial artists- while recognizing his formidable talent, also saw weaknesses Wayne couldn’t perceive. For instance, during one mission, Paul Kirk (Manhunter) noticed that Batman’s EGO made him challenge skilled combatants over underlings, slowing him down. Meanwhile, Manhunter mowed mooks down to hasten achieving the mission objective. And Manhunter’s assessment was spot on- Manhunter completed the mission in the nick of time while Batman was still bogged down.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 9134644, member: 19675"] As I recall their HEROic analogs, SuperClones were typically built to deliver lots of damage when they hit, but they might not hit all that often. And their HTH combat was generally untrained. They relied on the basic combat maneuvers (like Haymakers) as compared to true martial arts maneuvers. BatClones would have a lot of trained martial arts maneuvers to choose from that they could use with great accuracy. On top of that, they’d have a bunch of Combat Skill Levels and even General Skill Levels to further goose accuracy, etc. Basically, a PC like this would be taking down unskilled human combatants at will- virtually untouchable- while skilled combatants would take more time. And even supers could be threatened. [I]Tangentially[/I], I’m also reminded of how DC wrote their elite martial artists in the 1980s-90s. Batman considered himself pretty much the best martial artist in the world. But other elite martial artists- while recognizing his formidable talent, also saw weaknesses Wayne couldn’t perceive. For instance, during one mission, Paul Kirk (Manhunter) noticed that Batman’s EGO made him challenge skilled combatants over underlings, slowing him down. Meanwhile, Manhunter mowed mooks down to hasten achieving the mission objective. And Manhunter’s assessment was spot on- Manhunter completed the mission in the nick of time while Batman was still bogged down. [/QUOTE]
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