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<blockquote data-quote="Ath-kethin" data-source="post: 7623040" data-attributes="member: 6798775"><p>You might be interested in some of our stuff. We introduced the concept of character kits in Midnight in the City of Brass, which you can check out <a href="https://www.dmsguild.com/product/264496/Midnight-in-the-City-of-Brass-AlQadim-and-Forgotten-Realms-Digital-Sourcebox" target="_blank">HERE</a>, with a free preview available <a href="https://www.dmsguild.com/product/266459/Midnight-in-the-City-of-Brass-Free-Preview" target="_blank">HERE</a>.</p><p></p><p>We also have a free document discussing some of our design choices and approaches (particularly to our interpretation of the sha'ir, which is one of the kits we included above) available <a href="https://www.dmsguild.com/product/271421/The-Shair-Warlock-and-Wizard-options" target="_blank">HERE</a>.</p><p></p><p>After long discussion, we determined that there was definitely a design space in 5e for something similar to backgrounds, but with prerequisites. Unlike subclasses, our kits do not require a character to belong to a certain class, though with some of the skill requirements some classes will have an easier time meeting the criteria than others. But ultimately our kits are designed to give a minor mechanical boost to a roleplaying feature, and as such should not overpower a character who takes one vs. a character who does not.</p><p></p><p>We will be releasing Adventures in the Land of Fate, a more comprehensive Al-Qadim resource, later this summer, which will have some additional kits in it. This book will be 50+ pages and we will offer it Pay What You Want. </p><p></p><p>All of those links above go to our product pages on DMSGuild.</p></blockquote><p></p>
[QUOTE="Ath-kethin, post: 7623040, member: 6798775"] You might be interested in some of our stuff. We introduced the concept of character kits in Midnight in the City of Brass, which you can check out [URL="https://www.dmsguild.com/product/264496/Midnight-in-the-City-of-Brass-AlQadim-and-Forgotten-Realms-Digital-Sourcebox"]HERE[/URL], with a free preview available [URL="https://www.dmsguild.com/product/266459/Midnight-in-the-City-of-Brass-Free-Preview"]HERE[/URL]. We also have a free document discussing some of our design choices and approaches (particularly to our interpretation of the sha'ir, which is one of the kits we included above) available [URL="https://www.dmsguild.com/product/271421/The-Shair-Warlock-and-Wizard-options"]HERE[/URL]. After long discussion, we determined that there was definitely a design space in 5e for something similar to backgrounds, but with prerequisites. Unlike subclasses, our kits do not require a character to belong to a certain class, though with some of the skill requirements some classes will have an easier time meeting the criteria than others. But ultimately our kits are designed to give a minor mechanical boost to a roleplaying feature, and as such should not overpower a character who takes one vs. a character who does not. We will be releasing Adventures in the Land of Fate, a more comprehensive Al-Qadim resource, later this summer, which will have some additional kits in it. This book will be 50+ pages and we will offer it Pay What You Want. All of those links above go to our product pages on DMSGuild. [/QUOTE]
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