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Favorite Tired ENWorld/D&D Argument?
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<blockquote data-quote="arwink" data-source="post: 826427" data-attributes="member: 2292"><p>i dunno, I think something like this could be a little more taunting:</p><p></p><p>"Come on, Eric, they're just words. What kind of <strong>snobbery</strong> is this? You're <strong>whining</strong> about other people's use of the english language. </p><p></p><p>All these words only have negative meanings because that's what you attribute to them. Sure, it's universally agreed that words like <strong>theurge</strong> and <strong>semprini</strong> mean something more capable of producing DM angst than they did a week a go, but is it the posters fault that the meanings got <strong>broken</strong> by WotC? If you don't like what a word means, or the connotations attached, just <strong>house rule</strong> and quite being one of the <strong>whiners</strong> who sits around complaining that words like <strong>munchkin</strong> and <strong>metagaming</strong> are going to get the <strong>shaft</strong> in 3.5. </p><p></p><p>Just train yourself to reinterpret these words as meaning "everything is cool. Ohmmmm" and those ulcers will just drift away. Language, meaning and interpretation are a playground, all you've got to do is learn to stay up on the <strong>balance beam</strong> and avoid the <strong>winos</strong> who lurk down the back. It's not like everyone out there agrees on things like the interpretation of various <strong>alignments</strong>, or what may or may not be <strong>balanced</strong> or <strong>unbalanced</strong>. If you've adapted to that, treat language the same way. Rule 0 meaning, if you want. Interpretation is in the eye of the beholders. All in all, it's really not worth getting your <strong>knickers</strong> in a twist."</p><p></p><p>Of course, that could be seen as trying to hard <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="arwink, post: 826427, member: 2292"] i dunno, I think something like this could be a little more taunting: "Come on, Eric, they're just words. What kind of [b]snobbery[/b] is this? You're [b]whining[/b] about other people's use of the english language. All these words only have negative meanings because that's what you attribute to them. Sure, it's universally agreed that words like [b]theurge[/b] and [b]semprini[/b] mean something more capable of producing DM angst than they did a week a go, but is it the posters fault that the meanings got [b]broken[/b] by WotC? If you don't like what a word means, or the connotations attached, just [b]house rule[/b] and quite being one of the [b]whiners[/b] who sits around complaining that words like [b]munchkin[/b] and [b]metagaming[/b] are going to get the [b]shaft[/b] in 3.5. Just train yourself to reinterpret these words as meaning "everything is cool. Ohmmmm" and those ulcers will just drift away. Language, meaning and interpretation are a playground, all you've got to do is learn to stay up on the [b]balance beam[/b] and avoid the [b]winos[/b] who lurk down the back. It's not like everyone out there agrees on things like the interpretation of various [b]alignments[/b], or what may or may not be [b]balanced[/b] or [b]unbalanced[/b]. If you've adapted to that, treat language the same way. Rule 0 meaning, if you want. Interpretation is in the eye of the beholders. All in all, it's really not worth getting your [b]knickers[/b] in a twist." Of course, that could be seen as trying to hard :D [/QUOTE]
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