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Favorite Villain/ memorable Big Bads
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<blockquote data-quote="Older Beholder" data-source="post: 7524600" data-attributes="member: 6813585"><p>I've used Hags as the overarching Villains in my previous two campaigns (with different groups of players).</p><p>They make great evil quest givers due to their manipulative nature. I basically had one Coven that was using the PC's to kill off other rival hags.</p><p></p><p>Also I had a Bheur Hag that the group met in a high mountain pass, (unrelated to the covens they had been dealing with) named Auntie Wendy Pisslewind. </p><p></p><p>She was lonely and claimed to be immortal, offering anyone in the group a chance to share in her never ending life, although it meant not being able to leave her small lair. In the end the group just felt sorry for her, and gave her an item that she required without putting up a fight and left her in peace. </p><p></p><p>Later they came across a reward poster in a tavern that offered payment for any hags heads delivered, (basically it was 1000gp per CR, which made the Bheur Hag a pretty good prize at 7000gp, but even then they weren't interested in going back and killing her. </p><p></p><p></p><p></p><p></p><p>Fluffy the hellhound <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Older Beholder, post: 7524600, member: 6813585"] I've used Hags as the overarching Villains in my previous two campaigns (with different groups of players). They make great evil quest givers due to their manipulative nature. I basically had one Coven that was using the PC's to kill off other rival hags. Also I had a Bheur Hag that the group met in a high mountain pass, (unrelated to the covens they had been dealing with) named Auntie Wendy Pisslewind. She was lonely and claimed to be immortal, offering anyone in the group a chance to share in her never ending life, although it meant not being able to leave her small lair. In the end the group just felt sorry for her, and gave her an item that she required without putting up a fight and left her in peace. Later they came across a reward poster in a tavern that offered payment for any hags heads delivered, (basically it was 1000gp per CR, which made the Bheur Hag a pretty good prize at 7000gp, but even then they weren't interested in going back and killing her. Fluffy the hellhound :) [/QUOTE]
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