Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Favorite villains from your games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="M_Natas" data-source="post: 8965621" data-attributes="member: 7025918"><p>The coolest villian was in my last campaign. The players called him Doug.</p><p>Doug was an Agent of Neymon, a country who wanted to controll all of magic in the world and Doug was created torugh horrific experimentation to be a god killer.</p><p></p><p>But when my players met him the first time, they thought he was a refugee from an underwaternation that was destroyed by a kraken and they helped him.get to an island, where there was a God he wanted to murder and wasn't able to enter without the help of the characters.</p><p></p><p>Later they met Doug on the Island again and saw trough him and saw, they he is an Agent of Neymon. They attacked but Doug whopped their Butts, because he was quite strong. But he fled and didn't kill them, because he needed the players to summon the god on the Island and make him whole again (the god hat split herself in several parts in order to don't get killed by agents of neymon, but by doing so inflicted all the Priests of her with madness, because now instead of hearing one god, they heard 4 in their heads ... so that process needed to be reversed).</p><p></p><p>So when the players reassembled the God trough ritual, that's when the Island became vulnerable to outside attack (because on part of the goddess was a big fog surrounding the island keeping evil at bay), so an army (including a kraken as a siege weapon) attacked as a diversion, so Doug could sneak onto the god to kill her. And that nearly worked. But the god sacrificed herself and bestowed her godliness onto the PCs, which enabled them to kill Doug (at least, that'd what they thought, in reality it was his simulacrum).</p><p>And the players were really passed at Doug and onto themselves, becausethey brought him on the Island.</p><p></p><p>Sadly the campaign ended shortly after, because I already set up the next big evil guy - namely the God that was supporting the PCs. In reality, he was working for the really big evil guy and Neymon were actually trying to stop then, by taking so extreme measures, that they looked like the evil guys ... .</p></blockquote><p></p>
[QUOTE="M_Natas, post: 8965621, member: 7025918"] The coolest villian was in my last campaign. The players called him Doug. Doug was an Agent of Neymon, a country who wanted to controll all of magic in the world and Doug was created torugh horrific experimentation to be a god killer. But when my players met him the first time, they thought he was a refugee from an underwaternation that was destroyed by a kraken and they helped him.get to an island, where there was a God he wanted to murder and wasn't able to enter without the help of the characters. Later they met Doug on the Island again and saw trough him and saw, they he is an Agent of Neymon. They attacked but Doug whopped their Butts, because he was quite strong. But he fled and didn't kill them, because he needed the players to summon the god on the Island and make him whole again (the god hat split herself in several parts in order to don't get killed by agents of neymon, but by doing so inflicted all the Priests of her with madness, because now instead of hearing one god, they heard 4 in their heads ... so that process needed to be reversed). So when the players reassembled the God trough ritual, that's when the Island became vulnerable to outside attack (because on part of the goddess was a big fog surrounding the island keeping evil at bay), so an army (including a kraken as a siege weapon) attacked as a diversion, so Doug could sneak onto the god to kill her. And that nearly worked. But the god sacrificed herself and bestowed her godliness onto the PCs, which enabled them to kill Doug (at least, that'd what they thought, in reality it was his simulacrum). And the players were really passed at Doug and onto themselves, becausethey brought him on the Island. Sadly the campaign ended shortly after, because I already set up the next big evil guy - namely the God that was supporting the PCs. In reality, he was working for the really big evil guy and Neymon were actually trying to stop then, by taking so extreme measures, that they looked like the evil guys ... . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Favorite villains from your games
Top