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<blockquote data-quote="Wolfen Priest" data-source="post: 281157" data-attributes="member: 3909"><p>2 things, one related, one notsomuch.</p><p></p><p>Related to the thread topic, I chose 2-handed, because not only does a greatsword have the best damage output in the game (or close enough), but it magnifies a fighter's STR by 1.5x, his highest stat. Furthermore, spellcasters can cast spells with one, they just <em>hold</em> it in one hand, aside from the 'action' for a round. Thus is 2-handed fighting the grandest of all the styles.</p><p></p><p>I just wish there were stats for a 2-handed war-hammer! Can anyone post some?</p><p></p><p>Regarding the argument all the ranger-bashers out there had for a while about the mathematical 'weakness' of TWF in general (but esp. for the ranger, who has limited armor options while doing so): I give the ranger (in addition to the option of taking bow specialization at 6th level) a +1 to hit at level 8, and +2 at level 10, when using TWF in light armor. So at 10th level he is not taking any penalties for TWF, ala 2nd edition AD&D.</p><p></p><p>I also thought about allowing him to TWF in medium armor at level 7, but it really makes almost no difference, assuming he/she has a high dex, so either way it matters very little, combat-wise.</p></blockquote><p></p>
[QUOTE="Wolfen Priest, post: 281157, member: 3909"] 2 things, one related, one notsomuch. Related to the thread topic, I chose 2-handed, because not only does a greatsword have the best damage output in the game (or close enough), but it magnifies a fighter's STR by 1.5x, his highest stat. Furthermore, spellcasters can cast spells with one, they just [i]hold[/i] it in one hand, aside from the 'action' for a round. Thus is 2-handed fighting the grandest of all the styles. I just wish there were stats for a 2-handed war-hammer! Can anyone post some? Regarding the argument all the ranger-bashers out there had for a while about the mathematical 'weakness' of TWF in general (but esp. for the ranger, who has limited armor options while doing so): I give the ranger (in addition to the option of taking bow specialization at 6th level) a +1 to hit at level 8, and +2 at level 10, when using TWF in light armor. So at 10th level he is not taking any penalties for TWF, ala 2nd edition AD&D. I also thought about allowing him to TWF in medium armor at level 7, but it really makes almost no difference, assuming he/she has a high dex, so either way it matters very little, combat-wise. [/QUOTE]
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