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<blockquote data-quote="RealAlHazred" data-source="post: 9861208" data-attributes="member: 25818"><p>I just came here to post <a href="https://tenfootpole.org/ironspike/?cat=5" target="_blank">the link to Bryce's Dungeon reviews</a>. I generally agree with his criticisms, though they are harsh -- I have to fight my nostalgia sometimes; it helps when I show an old adventure I liked to a younger gamer and use their perspective to anchor my own.</p><p></p><p>My favorites from back in the day were actually in Dragon magazine. The following came to mind:</p><ul> <li data-xf-list-type="ul">"Barnacus: City in Peril" (<strong><em>Dragon </em></strong>#80 (Dec 1983), 1e, 18 levels (4-8 lvl 1-5), 12pp) is a great sandbox location that I reused several times. The plot isn't bad, though only one of the Dragon villains really gets a lot of detail. If I ran it today, I'd probably try to fill out the "Snake Pit" (the group of bad guys) with a few more interesting characters. I think it's a great introductory adventure.</li> <li data-xf-list-type="ul">"Can Seapoint Be Saved?" (<strong><em>Dragon </em></strong>#75 (Jul 1983), 1e, 33 levels (4-8 lvl 4-7), 8pp) is a fun seagoing adventure. I used Barnacus for Seapoint, and tied the pirates of this module to the villains of that one. Great fun, and I ran it in RuneQuest 3rd edition, so it got really crazy in there. This module was rereleased as "North of Narborel" (<strong><em>Dungeon </em></strong>#49, 2e, 25 [28] levels (4-6 lvl 4-7), 14pp) but I didn't care for the choices made in expanding it.</li> <li data-xf-list-type="ul">"Citadel by the Sea" (<strong><em>Dragon </em></strong>#78 (Oct 1983), 1e, (4-8 lvl 1-3), 15pp) has great antagonists, and a neat low-level "artifact".</li> </ul></blockquote><p></p>
[QUOTE="RealAlHazred, post: 9861208, member: 25818"] I just came here to post [URL='https://tenfootpole.org/ironspike/?cat=5']the link to Bryce's Dungeon reviews[/URL]. I generally agree with his criticisms, though they are harsh -- I have to fight my nostalgia sometimes; it helps when I show an old adventure I liked to a younger gamer and use their perspective to anchor my own. My favorites from back in the day were actually in Dragon magazine. The following came to mind: [LIST] [*]"Barnacus: City in Peril" ([B][I]Dragon [/I][/B]#80 (Dec 1983), 1e, 18 levels (4-8 lvl 1-5), 12pp) is a great sandbox location that I reused several times. The plot isn't bad, though only one of the Dragon villains really gets a lot of detail. If I ran it today, I'd probably try to fill out the "Snake Pit" (the group of bad guys) with a few more interesting characters. I think it's a great introductory adventure. [*]"Can Seapoint Be Saved?" ([B][I]Dragon [/I][/B]#75 (Jul 1983), 1e, 33 levels (4-8 lvl 4-7), 8pp) is a fun seagoing adventure. I used Barnacus for Seapoint, and tied the pirates of this module to the villains of that one. Great fun, and I ran it in RuneQuest 3rd edition, so it got really crazy in there. This module was rereleased as "North of Narborel" ([B][I]Dungeon [/I][/B]#49, 2e, 25 [28] levels (4-6 lvl 4-7), 14pp) but I didn't care for the choices made in expanding it. [*]"Citadel by the Sea" ([B][I]Dragon [/I][/B]#78 (Oct 1983), 1e, (4-8 lvl 1-3), 15pp) has great antagonists, and a neat low-level "artifact". [/LIST] [/QUOTE]
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