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Favourite D&D edition that’s not 5E
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<blockquote data-quote="Tony Vargas" data-source="post: 7609148" data-attributes="member: 996"><p>Or Psionics or Artificer fans. Some of us want an Artificer who's basically just a wizard who specializes in making magic items, others want a steampunk engineer, or Johnny Sokko, or to be Q to their party's James Bond. Psionics? Magic or not? Points or slots? Should it even be a class - it wasn't in 1e!</p><p></p><p>In any group of n on-line fans of x feature in y game, you probably have x^n + n^Y + n ideas of how x should work. (It's not supposed to make sense, stop trying to evaluate it!)</p><p></p><p></p><p>So, implying y'all hafta agree, is kinda like moving the goal post on the kicker with the ball in the air … except it starts with the goal post on the moon.</p><p></p><p></p><p> 4e's big numbers are mostly smoke & mirrors, anyway. You gain levels, accumulate a bunch of bonuses, and generally wind up pretty close to exactly where you're supposed to be - it amounts to a system mastery exercise that's /just/ an exercise (yeah, like a treadmill). In theory, it'd've given any 3.x system masters who actually played it something to do, without busting the game in half. </p><p>In practice, they didn't show up anyway, so lets just do BA - same window, no dressing.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7609148, member: 996"] Or Psionics or Artificer fans. Some of us want an Artificer who's basically just a wizard who specializes in making magic items, others want a steampunk engineer, or Johnny Sokko, or to be Q to their party's James Bond. Psionics? Magic or not? Points or slots? Should it even be a class - it wasn't in 1e! In any group of n on-line fans of x feature in y game, you probably have x^n + n^Y + n ideas of how x should work. (It's not supposed to make sense, stop trying to evaluate it!) So, implying y'all hafta agree, is kinda like moving the goal post on the kicker with the ball in the air … except it starts with the goal post on the moon. 4e's big numbers are mostly smoke & mirrors, anyway. You gain levels, accumulate a bunch of bonuses, and generally wind up pretty close to exactly where you're supposed to be - it amounts to a system mastery exercise that's /just/ an exercise (yeah, like a treadmill). In theory, it'd've given any 3.x system masters who actually played it something to do, without busting the game in half. In practice, they didn't show up anyway, so lets just do BA - same window, no dressing. [/QUOTE]
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